Visuals are good, gameplay is ok (I really like the whole concept but I think it could be a bit more thoughtful, like maybe extracting some components from dead space ships or searching for specific loot instead of just mindlessly grappling everything in reach), but audio is rather weak, not only it's lacking (not enough sounds), but sounds that are there are quite painful to listen to... Ships controls are also not intuitive at all.
I recorded gameplay but due to bad obs settings it's not the whole screen, sorry...
Some strange things happened in my playthrough, 1st playthrough i somehow glitched outside the ship and got stuck without a way to get back in. 2nd playthrough my game just randomly crashed lol. Shame, because presentation wise this game looks amazing! like how many jam games have a animated cutscene? From what i played it was a solid expirience :)
Comments13
I recorded gameplay but due to bad obs settings it's not the whole screen, sorry...
Why do you have to go inside every time to dump the trash? It would make more sense to do that outside.
Oxygen doesn’t seem to deplete.
When opening the menu, the mouse cursor stays visible on the screen.
The task bar showing how much to collect includes what you already have — it’d be nice if the current amount were shown in a different color.
Why do you have to keep pressing E to pick things up in space? You also have to catch them with the rope first — it’s not very convenient.
And I don’t really get why there are two ropes at once.