Ludum Dare #58compo
The Grande Concoction
THE GRANDE CONCOCTION IS UPON US!!
Apprentice, get the ingredients in my letter and FEED THEM TO BALIRBest of luck while I'm on the mend
*hint* __press E__ to dismiss my letter 💋
Play on itch.io for fullscreen!
🎮 Controller supported!
- Move: WASD or Controller
- Levitate Item (Select): Left Mouse, Right Trigger
- Open/Close Letters: E or Triangle (PS5)
- Jump: Space or X (PS5)
- Run: Shift or Left Trigger
- Pause/Restart: ESC

Fixes:
- Multiple sub second landings won't bury your head in the floor- Collision box for a room no longer intersects something not in view
- Pressing jump in air no longer makes you jump again on landing
- Silver hat is no longer yucky
- White potion starts in correct position
- Baubles that clip through the world (naughty) go back to their spawn rather than puked out by Balir
- The letter no longer has a floating shadow
- Mouse capture on web works better now (poor FPS games)
- Made note larger for easier reading!
Comments54
I did have a tough time collecting the items. The hovering is difficult to control, which I think is part of the charm, but did lead to a lot of running up and down stairs for the same item. And I'm terrible at finding items in 3d, so I quickly lost track of what I'd put in already, what items I know about, etc. I think a checklist and some indicator in the note that ordering matters (sorry if that exists and I missed it) would go a long way!
Again, well done! I'm amazed you made all those assets and arranged them so compellingly in such a short time.
Nice little game, I wanted to see the end after feeding this great soup !
I little bit difficult to handle but nice entry anyway ! Great job! 😄
Super clean visual style, could have done with some music, but I loved the theme and execution. I actually had plans for something similar at one stage, so it feels doubly heart warming to see this come to life. Also pretty polished for 2 days. Well done!
@jabzey wizards don't need handrails i guess. Thanks for the feedback, I think I'd make the items larger and remake the list for clarity if I do a later release. Cheers!
@klausklapper 0-0 sorry... I made the basement and that slight crack punishment for missing the cauldron and it's a little too good at its job LOL. Thanks for playing!
you have done a great job in just two days. the visuals are clean and the movement works wonderful, even if i fall a few times xD - you should be very proud of yourself! looking forward to your next entry
always hat-off for a compo entry though.
Also, I have a suspicion the creator might be a medic, judging by the handwriting.
I recorded myself playing, and I hope me being terrible isn't frustrating to watch, ha!
@avhatar HAHA not a medic, I just was rushing as I made, modeled, and implemented the letters in the last 30 mins of the jam :x glad you had fun!
And a
big thank you
to everyone who has played and rated my game! The feedback and compliments mean a lot to me 💕It seems like the discourse is mixed when it comes to how the movement feels, but honestly I like it quite a bit. The running particularly has a solid feel and I like how it syncs well with the audio. I'm blown away you made this many assets for the Compo, just a ton of effort all around. Solid work!
Gets quite laggy on my trusty old PC, but it's web, so that's to be expected. The ledge around the cauldron is annoying, I kept falling in.