
Where's my money, Gnomski?!?
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Where's my money, Gnomski?!?
A cozy yet chaotic game about reclaiming debts from forgetful little gnomes.The Story
You arrived in the quiet and peaceful village called Debt Meadow,
where gnomes live in happiness, harmony, and TERRIBLE DEBTS.
Your task as a COLLECTOR is to track down the gnome in debt among the hundreds
of Debt Meadow residents using a scroll with his appearance and personality traits.
AND TO SHAKE HIM DOWN OF HIS COINS!
Please do not disturb honest villagers who are not on our list,
or pay them one gold coin if you have made a mistake.
If you run out of gold coins, don't worry... WE'LL JUST FIRE YOU.
Theme: Collector
Where’s My Money, Gnomski?!? explores the Ludum Dare 58 theme pretty much straightforward:
- You literally play a role of a Debt Collector, equipped with all tools needed and ready to use all tricks to get things done.
- Besides that, a key skill in collecting anything is the ability to distinguish valuable and important things from the ordinary ones. Similarly, in our game, the core gameplay revolves around Tracking Down debtor in the village full of regular gnomes.
- Game Mode and win/lose conditions of our game also built around theme of collecting money and depends on how precise you are in tracking a debtor.
Key Features
- Simulation of a settlement populated by 130(!!!) unique gnomes.
- Appearance of each gnome is randomly generated from various parts(Hat, Eyebrows, Beard, Mustache) and colors.
- Each gnome has its own unique set of character traits(Food preferences, attitude towards the player, opinion on VIOLENCE) which determines their behavior.
- 15+ different debtor gnomes to track down spread through 10 levels.
- Incredibly funny gnome voiceover(even when you kick them), and an incredibly gnomish soundtrack.
- YOU CAN KICK GNOMES and they fly away in a fancy way.
- Secret part of game level with photos of our team's cats. Yes. CATS.
Tips for Players
- You'll start a game with a scroll with an image of a gnome debtor on it. Use it! Compare all gnomes you encounter with an image, until you find a right one.- Once you've found the gnome with matching appearance, chase debtor and press [E] to shake him and his purse.
- At some point, appearance alone won’t be enough to be sure it’s the right gnome. But don't worry. We got you covered. Take a look at the scroll, and you'll see icons: what debtor like and don't like. Use Item near your suspect and check his reaction - this is the way!
- Gnomes won’t react to items you're holding(unless you scare them even more with it).
- If you really need an item that a specific gnome has — just kick him and take it :)
- If you bother an innocent gnome, you’ll have to pay for their silence(and maybe give them a kick for being uncooperative).
- If you need a closer look at a gnome — TAKE A CLOSER LOOK(Right Mouse Button).
- If gnomes get really scared, they might run to the farthest corner(Can't blame them tbh).
Controls
Mouse & keyboard and gamepad input supported- Movement - W,A,S,D or left Stick
- Jump - Space or [Gamepad - B]
- Shake the debt out of the gnome - E or [Gamepad - X]
- Kick Gnome - Left Mouse Button or [Gamepad - A]
- Camera Zoom - Right Mouse Button
- Pickup/Throw item - E or [Gamepad - X]
- Use Item - F or [Gamepad - Y]
Cheats
- Press "L" to highlight a Target Gnome with a debug text above him.
- Press "K" to complete current Mission
Known Issues
- If you encountered a problem where your antivirus blocks the archive after downloading it from itch.io, please download a new archive. We have fixed this issue.- If you experience trouble with illumination(Light is too hard, shadows too dark) - please restart game - fixed.
Screenshots
Credits
- Alex "CaptainCorgistan" Strelyayev - Level Design/Level Art, Game Design, Writing
- Artiom "Quippi" Korsakov - Game Design, Gameplay, AI, Technical Design
- Valeriy "Valeriy Khilobok" Khilobok - Sound Design, Composing
- Danylo "MadCat92" Mysak - Game Design, Gameplay, Technical Design
- Maksym "chastis" Shatokhin - Coding, Gameplay, Technical Animations
- Pavlo "FuryPN" Nikitiuk - Modelling, Rigging, Texturing
- Serhiy "Serhious" Yeremenko - Technical Art
Post-jam changes Log
- Added build for macOS
- Added build for Windows with Graphics Settings