Witch Solar
A pretty simple Ludum Dare game because both of us were indisposed. However, it has beams.
As is well known, one's eyes contain light. However, industrialisation of this progress has produced problems. You have been hired to attempt to get the light from the eyes onto the solar panels that can collect it.
Move with WASD/arrows. Orient mirror with mouse. Fullscreen with ESC. Focus mode (slow movement) with shift. Use mirrors to focus beams onto solar panels. Try not to be hit by beams yourself. Beams can also destroy eyeballs.
Tools: Godot 4.4, Leshy SFmaker, REAPER, Asesprite
Alpacalypse: code, music, sfx
Ruruie: code, art
As is well known, one's eyes contain light. However, industrialisation of this progress has produced problems. You have been hired to attempt to get the light from the eyes onto the solar panels that can collect it.
Move with WASD/arrows. Orient mirror with mouse. Fullscreen with ESC. Focus mode (slow movement) with shift. Use mirrors to focus beams onto solar panels. Try not to be hit by beams yourself. Beams can also destroy eyeballs.
Tools: Godot 4.4, Leshy SFmaker, REAPER, Asesprite
Alpacalypse: code, music, sfx
Ruruie: code, art



Comments18
Good job!
Thanks for the report on the ESC key! Uh, in that case this is probably a bug that exists in every single game we've ever made with the full screen button and hopefully never again for any future jam game!
First I was anxious that they'd die from the lasers :eye: :scream_cat: Including the cats on the rooftops was a nice little addition besides the solar panels. Maybe there could be plants as well? :seedling:
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I like the reflection-mechanic.
Took some time to wrap my head around a good strategy, but then I realized it's beneficial to wait for many of the eye-creepers to line up and keep your position, steadily retreat a bit and shield yourself.
I liked what you were going for here and you could certainly head to many different directions with the mechanic.
Keep on jamming!
It's an I-beam :3