A game about a radio, vessels and bombs
This game is a silly remix of the classical "sink the ship". The game-loop
in the nutshell:
* Intercept enemy bombing commands with your radio set
* Move your vessels away from the danger zones
* Avoid being bombed
All content made by Haru.
Game made in Godot Engine 4.6
in the nutshell:
* Intercept enemy bombing commands with your radio set
* Move your vessels away from the danger zones
* Avoid being bombed
All content made by Haru.
Game made in Godot Engine 4.6

Comments21
the whole time I kept picturing this scenario of me as a retired spy, chilling in some beach, going back to do one final job, using the only tool at hand, an old, barely functional radio.
good job!
I couldn't figure out the relation of the radio to where the bombs were dropped, does the frequency/modulation tell you something about the bombs?
@poboy : With correct frequency and modulation you can capture coordinates where the bombs/mines are being dropped. With incorrect frequency you hear just noise, with correct frequency but incorrect modulation you hear garbage. That's how it works ;)
@jackofcups : The radio static is actually from a real short-wave audio capture. Glad if it awakes some RF vibes
Pretty fun to play !