
Air Signal
Hello!
This is my first participation in a Game Jam and my first game overall. I had never created games before, so I misjudged my abilities and didn’t manage to finish it.
I don’t know programming, so I used Codex, but I worked on editing scenes, parameters, and so on. I created all the graphics for the game in Photoshop and also found free sound effects on pixabay.com.
I learned a lot and I’m really glad I took part.
Hope you enjoy it! <3
This is my first participation in a Game Jam and my first game overall. I had never created games before, so I misjudged my abilities and didn’t manage to finish it.
I don’t know programming, so I used Codex, but I worked on editing scenes, parameters, and so on. I created all the graphics for the game in Photoshop and also found free sound effects on pixabay.com.
I learned a lot and I’m really glad I took part.
Hope you enjoy it! <3
Comments51


Caelestial21 Apr 2026, 02:19
Very stylish and atmospheric! Cool ammo counter!

MicleFirst21 Apr 2026, 02:30
@caelestial Thank you very much! I'm especially glad that you appreciated the counter :D
It took some time to create it
It took some time to create it

Alex O21 Apr 2026, 02:36
A really amazing game. The graphics are awesome and gameplay too, felt like in Call of Duty while playing it. Although I encountered a bug that after my Hp dropped to 0 I didn't lose and the enemies just didn't do any damage anymore
Tinker117521 Apr 2026, 02:42
One of the best graphics I have seen in a game jam. Loved this so much!
JudJudson21 Apr 2026, 02:50
Incredible looking game, truly outstanding art. The audio design is also great, and it's very somber and immersive in tone. The gameplay is pretty simple, but that does not detract from the game being an outstanding solo work, let alone a FIRST AND SOLO work. Keep at it!

MicleFirst21 Apr 2026, 11:37
@alex-o, thanks! It actually wasn’t a bug :D I just postponed creating the plane destruction scene and later didn’t have time to finish it, so the game continues even at 0 HP.
As you can see, the signal theme isn’t fully explored. The game was supposed to be more story-driven, and the enemy spawning logic was meant to be different, but it ended up a bit simpler
As you can see, the signal theme isn’t fully explored. The game was supposed to be more story-driven, and the enemy spawning logic was meant to be different, but it ended up a bit simpler

MicleFirst21 Apr 2026, 14:34
@tinker1175 Thanks! It’s really nice to hear that :3

MicleFirst21 Apr 2026, 14:35
@judjudson
Thank you! Your words are inspiring. The gameplay did turn out a bit too simple and repetitive, but I plan to make new, more interesting games and dedicate more time to polishing them.
Thank you! Your words are inspiring. The gameplay did turn out a bit too simple and repetitive, but I plan to make new, more interesting games and dedicate more time to polishing them.
NullMoxy21 Apr 2026, 15:22
Incredible graphics, I love the artstyle, it fits so well.
Would love to see more enemy variety or maybe different weapons.
Also not sure if it's intentional but I could keep playing when my Health was 0.
Would love to see more enemy variety or maybe different weapons.
Also not sure if it's intentional but I could keep playing when my Health was 0.

JuanRod70721 Apr 2026, 15:44
Amazing atmosphere and vibe, congrats on a great first entry!

Someday Not Today21 Apr 2026, 18:10
Art style is on another level.It's very a great first try!

awalone21 Apr 2026, 18:45
World of Goo spinoff

awalone21 Apr 2026, 18:47
Good job everyone
ArtemGet21 Apr 2026, 19:03
Incredible art and sound work! I encountered a bug when my HP dropped below 0 and I didn't die.

MicleFirst21 Apr 2026, 21:32
@nullmoxy Thank you for the feedback!

MicleFirst21 Apr 2026, 21:41
@juanrod707 @someday-not-today @awalone
Thank you very much!
Even though I didn’t manage to finish the game, I’m glad you liked the atmosphere
Thank you very much!
Even though I didn’t manage to finish the game, I’m glad you liked the atmosphere

MicleFirst21 Apr 2026, 21:41
@artemget Thank you! Yes, unfortunately, this issue exists in the game. I hope it didn’t ruin your overall impression of it
ofoof22 Apr 2026, 03:39
Pretty cool game! Firing felt really good. The audio you found and the neat animation worked together really well. some of the best graphics ive seen this jam, and overall felt quite polished in what features were added

DmitriyCI22 Apr 2026, 10:56
This is a very good game.
Considering that, as I understand it, the game was created by one person, it is very good.
Beautiful art and ready-made mechanics. (As I understand it, except for death, because when I had 0 HP I kept flying)
I didn't quite understand where the signals are, but maybe it's just me.
In general - an excellent game.
Considering that, as I understand it, the game was created by one person, it is very good.
Beautiful art and ready-made mechanics. (As I understand it, except for death, because when I had 0 HP I kept flying)
I didn't quite understand where the signals are, but maybe it's just me.
In general - an excellent game.

FLOWERFIELD Games22 Apr 2026, 13:59
Stunning game art! What an impressive first entry! Congratulations!
Andrian22 Apr 2026, 14:41
I really loved the brutal atmosphere of the game. The art and animations look absolutely amazing! Keep diving deeper into the coding side, and you'll definitely become a gamedev master. Great work!

tortoise_18122 Apr 2026, 16:13
The art style and audios are great, suitable for the game, love it.
Pavlo0422 Apr 2026, 16:35
Awesome graphics! It’s very cool for a debut game, keep it up. The sound design is pleasant and not overwhelming. Good job!

TheoConfidor22 Apr 2026, 19:15
i love your approach to visual design and animation! very nice for a first entry! can't wait to see what you make in the future. welcome to game dev!

Stepanoff22 Apr 2026, 21:11
Cinematic!
yuwei23 Apr 2026, 10:34
like the effect!

MicleFirst23 Apr 2026, 12:47
@ofoof @andrian @tortoise-181 @stepanoff @yuwei
Thank you very much! Yes, I focused more on polishing the small part of the game I managed to complete. So, unfortunately, the rest of the gameplay didn’t get much attention.
Still, I’m glad you appreciated the effort put into the visuals and atmosphere
Thank you very much! Yes, I focused more on polishing the small part of the game I managed to complete. So, unfortunately, the rest of the gameplay didn’t get much attention.
Still, I’m glad you appreciated the effort put into the visuals and atmosphere

MicleFirst23 Apr 2026, 12:47
@dmitriyci @flowerfield-games @pavlo04
Thank you! Yes, this is indeed my first project. It turned out much worse than I hoped, but much better than I expected, lol. I’m glad you appreciated my efforts! I’ll definitely keep improving my skills
Thank you! Yes, this is indeed my first project. It turned out much worse than I hoped, but much better than I expected, lol. I’m glad you appreciated my efforts! I’ll definitely keep improving my skills

uroborei23 Apr 2026, 16:37
really good job for your first game !! the graphics are amazing, i absolutely love the art style going on and the animations on it are really impressive. very in love with the art !!
korzhik23 Apr 2026, 19:06
Excellent! Loved the visual damage feedback on the cockpit. The art is fantastic too - everything looks beautiful and stylized. The UI is clean, every element serves a purpose. Really enjoyable gameplay - I blew up all 99 planes on the last wave. (A praise screen after pulling that off would've been a nice touch, but that's a minor thing.)
It genuinely took me back to childhood, playing these kinds of games on arcade machines at the mall. Really great stuff!
It genuinely took me back to childhood, playing these kinds of games on arcade machines at the mall. Really great stuff!
FadingDreamStories24 Apr 2026, 06:05
This was a treat! Really cool aesthetic, the sound and the controls work perfectly together - the aim lag for the turret was a great idea. I think you've got something decent here! In particular with the art, I love how so many static elements work together to sell the idea that the plane is moving - it's extremely well done!
Only thing to note is the plane needs more armor! Just add it in the red dots, that's where planes get shot :D
Only thing to note is the plane needs more armor! Just add it in the red dots, that's where planes get shot :D

Mokabread24 Apr 2026, 10:53
I really love this game’s art style. As your health drops, the fighter’s hull gradually shows damage and wear, which is a great detail.
Considering this is your first game development work, the overall performance and gameplay feel are really smooth and well-polished. I’m looking forward to further optimization and updates in the future.
Currently, the gameplay mostly only relies on mouse movement and shooting. It would be great to add more distinct interactive mechanics later on.
I also tried using WASD controls and noticed the lever has corresponding feedback animations, yet the cloud scenery outside the window never moves. This small mismatch left me a little confused while playing, haha.
Considering this is your first game development work, the overall performance and gameplay feel are really smooth and well-polished. I’m looking forward to further optimization and updates in the future.
Currently, the gameplay mostly only relies on mouse movement and shooting. It would be great to add more distinct interactive mechanics later on.
I also tried using WASD controls and noticed the lever has corresponding feedback animations, yet the cloud scenery outside the window never moves. This small mismatch left me a little confused while playing, haha.
1de24 Apr 2026, 15:58
Breathtaking graphics dude!!!

Mekuire24 Apr 2026, 18:24
Great first game—congratulations! The visuals, audio, and overall feel are very enjoyable, though the gameplay could use a bit more variety. Great job!

PanDuplan25 Apr 2026, 17:30
Outstanding visuals man! Very solid feel especially for the very first game. Could be imvproved with jiucy hit confirm when enemy plane is destoryed and maybe some music / ambience on background. Top cinema nontheless

IRKAR25 Apr 2026, 19:14
Very cool art style and i love how feels impact on shoots also cool parallax effect. Great job!

kukaracila21525 Apr 2026, 19:22
Really cool looking game, as a first project this was stellar. Obvious lack of death function or ending but hey, pot calling the kettle black. Great job all around!

MicleFirst26 Apr 2026, 11:46
@korzhik Thank you! I’m really glad you liked it! I’ll definitely finish working on the game and share a link to the updated version :)

MicleFirst26 Apr 2026, 11:49
@1de, @mekuire, @uroborei Thank you!
I really put quite a lot of effort into the visuals. Going forward, I also plan to work on the gameplay to make the game more engaging.
@panduplan Thanks for the feedback! Yes, I’ll try to take that into account so that shots feel more impactful on enemies. I had also already drawn explosion sprites, but didn’t manage to implement them in time.
I really put quite a lot of effort into the visuals. Going forward, I also plan to work on the gameplay to make the game more engaging.
@panduplan Thanks for the feedback! Yes, I’ll try to take that into account so that shots feel more impactful on enemies. I had also already drawn explosion sprites, but didn’t manage to implement them in time.

MicleFirst26 Apr 2026, 12:01
@mokabread @fadingdreamstories
Thank you! I’m glad you noticed the damage system, as well as my attempt to make the gameplay more immersive. I spent quite some time working on that. Of course, I had way more ideas than I could implement, and I definitely should’ve paid more attention to the gameplay. I’ll try to take these mistakes into account when working on the game in the future :3
Thank you! I’m glad you noticed the damage system, as well as my attempt to make the gameplay more immersive. I spent quite some time working on that. Of course, I had way more ideas than I could implement, and I definitely should’ve paid more attention to the gameplay. I’ll try to take these mistakes into account when working on the game in the future :3

MicleFirst26 Apr 2026, 12:18
@kukaracila215, @irkar
Thank you for the feedback UwU
I’ll do my best to make the final version much more interesting
Thank you for the feedback UwU
I’ll do my best to make the final version much more interesting

NonDev26 Apr 2026, 12:46
Congratulations on your first game! The feel with the artwork is really impressive in the time-frame, everything meshes well. Be sure to keep it up!

jk500026 Apr 2026, 15:05
This is overall a very well made and fun little jam game. The visuals is really good, and sound effects is overall pretty good with little weirdness to some of it. The game all needs some kind of ending. But else a really good jam game. Very well done.

Kahztein27 Apr 2026, 16:04
Well done on your first jam game! Even if it's mechanically simple, it's satisfying to play, and has a very nice aesthetic. I shot down all 99 planes on that final wave until they stopped spawning lol.
I hope you participate in future jams as well, I'm sure you'll continue to make some pretty cool stuff.
I hope you participate in future jams as well, I'm sure you'll continue to make some pretty cool stuff.

VenomousMouse28 Apr 2026, 13:12
The art style is very cool. Nicely done.

MicleFirst2 May 2026, 14:07
@caelestial, @alex-o, @tinker1175, @judjudson, @nullmoxy, @juanrod707, @someday-not-today, @awalone, @artemget, @ofoof, @dmitriyci, @flowerfield-games, @andrian, @tortoise-181, @pavlo04, @theoconfidor, @stepanoff, @yuwei, @uroborei, @korzhik, @fadingdreamstories, @mokabread, @1de, @mekuire, @panduplan, @irkar, @kukaracila215, @nondev, @jk5000, @kahztein, @venomousmouse
Thank you to everyone who played my test version of the game!
Thank you to everyone who played my test version of the game!
Allax3 May 2026, 08:29
Just wow......

marks3 May 2026, 23:17
You nailed the mood of the game very well! A win & lose screen would make it feel more complete. Great job, very impressive!
deadjolly4 May 2026, 02:16
That was insanely stylish. Love the use of static images to create so much life within the cockpit. The faux-3D effect of the controls stick, the turret delay, the glowing red lights, the diegetic UI, all felt extremely cohesive. The audio effects were mixed well and added to the atmosphere. I could be reading too much into it, but for the final stage where the enemy count goes to 99, and by this point, my health was at 0, mixed with the faded audio design and synth ambience, made me feel like I had died and was fighting these aerial battles as a warrior's apparition. Don't know if you're inspired by the Machine Games Wolfenstein reboot, but your scene feels reminiscent of that weighty, chunky desaturated feeling. Really awesome, glad to hear you're turning this into a bigger project!

AO-857 May 2026, 03:05
Amazing atmosphere and vibe, congrats on a great first entry!
This is my first game jam and my first game. On the first day I didn’t manage to do much, but I’ve already gained a lot of valuable experience. There are still many discoveries ahead.