Air(ship) Traffic Control

Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★5.00
Theme★★★★★★★★★★5.00
Graphics★★★★★★★★★★4.50
Humor★★★★★★★★★★3.50
Mood★★★★★★★★★★3.50
A game about chart checking, bookkeeping, and two kinds of signal flags.

Windows build works fine, Web build is currently broken. Going to try to fix it tomorrow!


Job Description

*Copied and slightly tweaked from the game for easier reading*

You are in charge of directing airships to appropriate docks based on their request flags and dock availability.

You may get fined if you give bad directions.

1. Look at signal flags of the current ship
2. Find a matching available dock
3. Direct the ship with signal flags
4. Mark that dock as occupied

Flags hung from the hull are requests, flags from the balloon are company flags.

Optional: Match ships to their company's docks for a multiplier

It's not always possible to match every aspect of a ship's request, but the goal is to do the best you can.

Credits


I couldn't get links formatting nicely on Ludum Dare, but they are on the itch.io page.

Tools


Engine - Godot

Art/Image Editing - GIMP

Dithering Tool

Displaying Reference Images - PureRef

Color Palettes from lospec.com


General Palette - Aerugo Palette by Lizalot

Bright Palette - Apollo Palette by AdamCYounis

Sky Palette - Cl8uds Palette by _Nicola

Changelog


10pm (1 hour after submission hour) - Fixed code typos and window resolution issue.

Ongoing - Trying to get the web build fixed

Comments4

Viktor Kovachev21 Apr 2026, 22:21
The controls are not working, the ship is just standing
David_best
David_best22 Apr 2026, 08:58
Great game on the cover
but it takes a long time to load...
LDJam user 184264author22 Apr 2026, 20:52
@viktor-kovachev You give the whole sequence of directions that the ship will need to follow, then tell it you are finished (high-low). After the finished signal the ship will fly off and try to follow your directions. Hopefully you'll give the game another shot?

.

@david-best Thanks for checking out the game.

On my computer it takes about three seconds to open the game, so I'm not sure why it would take a long time on another computer. I used the default Godot export settings, and I think project structure wise it's a fairly typical 2D game. I'll look into it, but I'm not sure I'll find anything to fix.
David_best
David_best22 Apr 2026, 21:44
@DarkWolf maybe it's my network issue, but anyway i saw your posts and i'm glad that something you tried to make got at least a "body".
Also check my game 👉👈

Other games by @darkwolf

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