Air(ship) Traffic Control

Air(ship) Traffic Control

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.00
fun: 3.00
innovation: 5.00
theme: 5.00
graphics: 4.50
humor: 3.50
mood: 3.50
A game about chart checking, bookkeeping, and two kinds of signal flags.

Windows build works fine, Web build is currently broken. Going to try to fix it tomorrow!


Job Description

*Copied and slightly tweaked from the game for easier reading*

You are in charge of directing airships to appropriate docks based on their request flags and dock availability.

You may get fined if you give bad directions.

1. Look at signal flags of the current ship
2. Find a matching available dock
3. Direct the ship with signal flags
4. Mark that dock as occupied

Flags hung from the hull are requests, flags from the balloon are company flags.

Optional: Match ships to their company's docks for a multiplier

It's not always possible to match every aspect of a ship's request, but the goal is to do the best you can.

Credits


I couldn't get links formatting nicely on Ludum Dare, but they are on the itch.io page.

Tools


Engine - Godot

Art/Image Editing - GIMP

Dithering Tool

Displaying Reference Images - PureRef

Color Palettes from lospec.com


General Palette - Aerugo Palette by Lizalot

Bright Palette - Apollo Palette by AdamCYounis

Sky Palette - Cl8uds Palette by _Nicola

Changelog


10pm (1 hour after submission hour) - Fixed code typos and window resolution issue.

Ongoing - Trying to get the web build fixed
Found a bug?
Tell us on Discord