Axon Signals

Axon Signals

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overall: 3.00
fun: 2.00
innovation: 3.00
theme: 3.50
graphics: 2.00
humor: 2.00
mood: 2.00

๐Ÿง  Axon Signals


Theme: Signal

> Think fast. Send the signal. Save your brain.

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๐ŸŽฎ What is Axon Signals?


Axon Signals is a puzzle/strategy game inspired by how real neurons transmit signals.

Your goal is simple:

๐Ÿ‘‰ Design the optimal neural pathway so a signal can reach the brain in time.

But there's a catch:

- Signals fade over distance
- Nodes of Ranvier regenerate the signal (but cost ATP โšก)
- Myelin protects and preserves the signal
- Too many nodes โ†’ energy failure
- Too few nodes โ†’ signal dies

Find the balance. Save the reaction.

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๐Ÿงฉ Gameplay


Each level is a real-life situation where your brain must react quickly:

- ๐Ÿฆ Hear the ice cream truck before it drives away
- ๐Ÿ”ฅ Pull your hand away from a hot pan
- ๐Ÿฆถ Avoid stepping on a nail
- โšพ React to a fast baseball
- ๐Ÿคข Smell spoiled food before itโ€™s too late

You choose and configure neural paths:

- Optimize myelin coverage
- Balance node spacing
- Manage signal strength and ATP

Then press:

๐Ÿ‘‰ Send Signal

โ€ฆand watch the wave travel across your neuron.

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๐Ÿง  Inspired by Real Neuroscience


This game is based on saltatory conduction:

- Signals travel quickly through myelinated axons
- They are regenerated at nodes of Ranvier
- Energy (ATP) is required to restore ion balance

๐Ÿ’ก The game simplifies the science to make it fun โ€” but stays conceptually accurate.

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โœจ Features


- โšก Signal propagation simulation
- ๐Ÿง  Strategy-based path optimization
- ๐ŸŽฏ Multiple paths per level
- ๐Ÿ“Š Strength & ATP resource management
- ๐ŸŽจ Sci-fi bio-electric visual style
- ๐ŸŽ“ Optional learning mode ("Did you know?" facts)
- ๐ŸŽฌ Final cinematic ending with a fully activated brain

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๐Ÿงช Tech & Tools


๐Ÿงฉ Built with Clayground Web Dojo


This game runs entirely in the browser using:

๐Ÿ‘‰ Clayground Web Dojo (Qt/QML in the browser)

- Real-time iteration
- Declarative UI
- Smooth animations
- Rapid prototyping during the jam

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๐Ÿงฌ 3D Assets with QtMesh Cloud


3D elements (like neurons, ions, and brain visualization) were:

- Processed using QtMeshEditor
- Validated using QtMesh Cloud

๐Ÿ‘‰ This allowed fast iteration and reliable asset integration during the jam.

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๐ŸŽง Audio


- Procedural and lightweight sci-fi sound effects
- Ambient background to match the neural theme

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๐ŸŽฏ Controls


- Click segments to toggle myelin
- Select a path
- Press Send Signal
- Optimize until the brain activates

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๐Ÿ Goal


Reach the brain with enough signal strength before it's too late.

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๐Ÿ’ก Why this game?


The Ludum Dare theme "Signal" inspired us to explore:

๐Ÿ‘‰ *What if the signal is inside you?*

Instead of radios or antennas, we focused on:

- biological signals
- decision-making under pressure
- invisible systems that keep us alive

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๐Ÿš€ Final Thoughts


This project was built during Ludum Dare with a focus on:

- clarity
- originality
- and making science feel fun

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๐Ÿง  *Your brain is counting on you.*

๐Ÿงฌ QtMesh Cloud Analysis


3D assets used in this project were validated with QtMesh Cloud.

๐Ÿ‘‰ View full report:
Found a bug?
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