Badcaster Shneebly

Overall★★★★★★★★★★3.29
Fun★★★★★★★★★★2.93
Innovation★★★★★★★★★★3.45
Theme★★★★★★★★★★4.16
Graphics★★★★★★★★★★3.93
Audio★★★★★★★★★★3.70
Humor★★★★★★★★★★3.54
Mood★★★★★★★★★★3.54

Description

Shneebly will not stop at nothing to ruin everything... Use your cunning wits to deploy signal jammers, which will ruin the TV-watching experience of the innocent civilian.

Useful Tips

Mouse to interact with game elements
Press 1-3 to switch channels
You can combine two channels to form a third one.
Watch out for police! Move your jammers around if you need to...

Team

Programming : Viktor

Artist: Prav

Technical & Design: Keely

Audio: Manisha

If you have performance issues on web ensure hardware acceleration is enabled in your browser, or download the standalone builds below!
Genres: strategy
Tools: Construct

Comments27

digital bacon
digital bacon21 Apr 2026, 04:20
Fun little game! Loved the graphics, and the music was pretty catchy. Interesting concept. Excellent work -- well done!
2Inkling22 Apr 2026, 03:53
I really love the main character and the general concept and vibe. I had trouble figuring out how to actually decrease happiness.
Perovic2018
Perovic201822 Apr 2026, 03:57
Cool visual and animations
BeastPanda22 Apr 2026, 04:05
I really loved the music. It was catchy without getting repetitive and reminded me of old SNES games in a really good way. The art style is also fun and cohesive, which made everything feel polished.

The game started to make more sense after a bit, but I think the tutorial could be clearer. Since the first level has both red and blue buildings, it would help to show examples of both right away. I also didn’t realize at first that channeling affects not just the targeted region but adjacent ones too, so calling that out more directly might help.

This might just be a skill issue on my part, but I found the real-time aspect made it harder for me to reason through what I was doing. Keeping track of connectivity and color choices, especially with two channels, felt a bit overwhelming in real time, and it made the game harder to play for me.
pres2300
pres230022 Apr 2026, 04:06
I really like the art, music, and SFX! I also like the gameplay, but I think I ran into a bug? The first time I played, I couldn't get the happiness meter to go down at all. I refreshed the page and the second time playing it started to work how I would expect. It seemed to come back on the second level though, unfortunately. I also tried to download the Linux build to see if it was just a web build issue, but itch has flagged the page and wouldn't let me download...

Other than those strange issues, I really like what you're going for. Nice work!
Do3naut22 Apr 2026, 04:11
The visuals and audio worked really nicely together, I couldn't figure out how to win the game but I like the concept!
LDJam user 342640
LDJam user 34264022 Apr 2026, 05:32
I really really like this one, but unfortunately ran into a bug on the final level where the happiness wouldnt decrease D:

I still played for a while and tried to do the best I could, confident to say I probably would have won at that point. Either way still really good, I enjoyed it a lot!
babyfoodstudios
babyfoodstudios22 Apr 2026, 08:14
The art is really sick! Something about the mix of static and moving retro sprites unlocked a forlorn memory of stumbling upon a flash game on an late Saturday evening in my childhood - excellent.
Batisdark
Batisdark22 Apr 2026, 08:35
I guess there is a bug that makes happiness drain not being triggered, so I couldn't finish the level, tried several times too..
But I really like how the game looks and feels. Concept how it SHOULD work also clear and visible. Wish I could see more :(
NikaZ
NikaZ22 Apr 2026, 08:36
I like the art and gameplay. I couldn't complete the third level, happiness didn't decrease. Cool game!
JohnDare
JohnDare22 Apr 2026, 11:50
Good game! Graphics, music and design are solid. The happiness bar is confusing though. I couldn't understand how many buildings do I exactly need to ruin for it to start decreasing.
Purrseus
Purrseus22 Apr 2026, 13:35
First try I had a bug that stopped happiness from decreasing. After realoading the site, I could beat the first level, but had the same bug on the second level. It's a bummer, because I loooove everything about your vision here! The title of your game alone promised a good time already, the great art and the mischievous music (and voice sfx!!) come together really well for scheming saturday morning cartoon villain energy and the core mechanic is super fun!

Feel free to ping me if you manage to fix that bug, I'd love to experience your whole game!
shores
shores22 Apr 2026, 18:18
I love Shneebly!
TheoConfidor
TheoConfidor22 Apr 2026, 19:13
the atmosphere is top-notch! a main anti-hero, some bopping tunes, epic retro graphics

for gameplay, I think I also got stuck by the happiness-locking bug so the people were quite happy watching their least favorite TV channels for some reason...
Blue Pin Studio
Blue Pin Studioauthor22 Apr 2026, 19:37
@2inkling @pres2300 @do3naut @drainkid @batisdark @nikaz @johndare @purrseus @theoconfidor

Unfortunately i regret to inform you all, it is not a bug. Its our fault that it wasnt tutorialed properly or wasnt reworked to be more simple. We ran out of time.

Each house that has an icon over it and either be happy or sad. Theyre sad if you are giving them the channel they hate. This is when there's a checkmark, indicating you did it right.

For each house that Shneebly is ruining the city loses 3 happiness per second. The houses that arent being ruined increases happiness by 1 per second.

To win youll need to maintain at least a 3:1 ratio which can be tricky because the house demands change at random intervals and start randomized. In some cases, for a random amount of time, it may not be possible to progress, youll have to wait until more favorable circumstances appear. Level 2 and 3 have different ratios.

The dev team was able to beat the game fully but its not an easy task. Sorry about that folks! Thanks for checking it out and the great feedback on all aspects of the game.
NikaZ
NikaZ22 Apr 2026, 19:47
@blue-pin-studio yeah, i knew that i just didn't figure out the rules. Maybe it's too random. But still good job!
Alex de la Cour
Alex de la Cour22 Apr 2026, 22:22
Okay first of all I'd die for Schneebly. Love 'em. The music was absolutely banging and the art style really cool, it's a beautiful game. But I had a very tough time figuring out what to do, and once I got the hang of it, like others, I often couldn't seem to make the happiness go down.
braktheman
braktheman23 Apr 2026, 02:21
I'll just end up mirroring what a lot of others already said but I enjoyed the full package of the art and music. Fun character design too.

I struggled to efficiently play and got stuck on the second level unable to make the happiness meter move. Still had a good time and think there are some good bones on this game!

Great job to the team!
Reverdie23 Apr 2026, 05:13
The idea is interesting, pleasant music, but I still haven't fully understood what needs to be done (
Purrseus
Purrseus23 Apr 2026, 10:44
@blue-pin-studio Thank you for the clarification! I tried it again and managed to beat Level 2 this time!

Level 3 was too hard for me. But I really admire your game anyway 😊
chrissx223 Apr 2026, 11:13
Lovely art and sounds and it's fun after you figure out what to do :D
conduit.games24 Apr 2026, 02:28
I did not understand my assignment and I could never get movement on the happiness bar. The police ended up idling at the end of a path and I'm not sure what happened.

Presentation is fantastic. I loved the visuals, the music, the vibes. I just wish I could understand more what I was trying to accomplish and how to get there.

Well done. Cheers!
apt_prose726 Apr 2026, 08:27
Entertaining and easy to get into.
Emmatw27 Apr 2026, 21:09
Fun game, it feels like a unique idea that suits the theme really well! The game art is nice as well and looks pretty polished!
Euler Moises
Euler Moises28 Apr 2026, 23:17
The game's concept is great! It uses the theme in an original and fun way.

The graphics are very well done and colorful. I imagine that if they had more time they would have balanced things a little better. Everything having the same saturation made it a little difficult to understand what was happening at times.

The music and SFX are very good. You can even just stand still listening to the music.

I couldn't get past the purple monster level. I tried everything: only red, only blue, only purple, and nothing. I even tried orange to see if I hadn't misunderstood, but nothing. The happiness meter didn't move. I tried for about 10 minutes and gave up.

Anyway, congratulations to everyone on the team.
Rewzu
Rewzu7 May 2026, 18:59
The art style is quite unique and fun! Nice use of the theme too! The gameplay is quite simple but engaging. Good job! :D

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