Between the Pulsing Stars
What's out there in the vast expanse?
Are we alone in the universe?
In the search for extraterrestrial life, isolate strange signals for analysis. Something strange is coming. Humanity may very well wish it were alone.
We ran out of time on this one, so it's not possible to reach all the endings. Therefore, we've unlocked the gallery so that you can admire what our artists were able to do (and our programmers really wanted to fully support).
Keep an eye out for the post-jam build that will show off the beautiful art and music in the context of the game's story.
All graphics, audio, and writing were created during 72 hours for the Ludum Dare 59: Signal game jam.
Are we alone in the universe?
In the search for extraterrestrial life, isolate strange signals for analysis. Something strange is coming. Humanity may very well wish it were alone.
We ran out of time on this one, so it's not possible to reach all the endings. Therefore, we've unlocked the gallery so that you can admire what our artists were able to do (and our programmers really wanted to fully support).
Keep an eye out for the post-jam build that will show off the beautiful art and music in the context of the game's story.
All graphics, audio, and writing were created during 72 hours for the Ludum Dare 59: Signal game jam.



Comments20
I really liked the set up, and the mechanic of finding and recording signals. I was only able to get the bad ending though. No matter what I recorded on several playthroughs and with different approaches, I only ever got static as my email responses. It may have helped if there was more of an indicator that what I was recording was part of something important.
Still, great job on the sound design especially. I'm pretty sure I could hear what was needed to.
Overall I enjoyed it, not exactly my type of game, but I appreciated the thought that went into it and following along with the story in the emails added a lot too!
@cazik21 We'll work next on making Mac versions for both the submission build and post-jam version. Thanks for reminding us to plan for Mac compatibility going forward!
The first time, I didn't understand the recorder or what I was supposed to be doing. Then I checked out the gallery which is so awesome and gave the game another try. Finally I think I figured it out, but my coworker keeps telling me it's trash. I get unintelligible static every time even though I think I'm doing a good job at getting all the clicks??
Still, very cool, nailed the theme. Love the art and the score.
Mood is incredible, had a hard time figuring out what exactly we should isolate in the signal. The audio copying mechanism is SO COOL. Congrats !
Fantastic soundtrack, well executed chilling cosmic horror atmosphere, gorgeous art and paintings, badass endings, polished UX and very unique gameplay mechanic suiting the theme.
You were reaching for the stars there with the game and its totally fair that you did not make it in time, because what WAS done was already an inspiring piece of work that you should be proud of. Loud applause