
Blind Signal
This game is from ldjam.com, which is currently unavailable.
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🌫️ You can't see the forest. You hear it.
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In BLIND SIGNAL, you are a lost traveler deep in the heart of a rotting swamp.
Your eyes are useless. Impenetrable darkness all around.
Somewhere ahead — a dim light. A house. Between you and it: stone, water, rot, and something with teeth.
You only have your hearing and a limited amount of energy to "shout" into the darkness.
Send out a signal — and for a second, the echo reveals the shapes of trees, pits, traps, and the path home. But be careful: every signal tells the predators where you stood. The information is real. The risk is real. You must decide — step by step, tile by tile — whether it's worth sending a signal and being noticed.
🔊 Gameplay
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- Total blindness: You cannot see the map beyond one tile around your character. The whole world is hidden by "fog of war".
- Echo scan: Press "space" to emit a sound wave. For a short time, all objects, traps and enemies within range are highlighted and remain in memory (their silhouettes appear on the map).
- Resource — Voice: The number of scans is strictly limited. Your remaining charges are shown as a battery icon. Use them wisely! Use them all — and you'll be left in permanent darkness forever.
- Turn‑based tactics: The game freezes while you decide: move forward blindly, risking your life, or use a precious scan to light the way?
- Swamp hazards: A terrifying monster, traps, and obstacles await you in the woods.
https://youtu.be/sBfzOiTtgOk?si=KtH-fc0xK7ON30Gn
🎮 Controls
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Movement — turn‑based tile movement.
- Desktop: WASD or Arrow keys
- Mobile: On‑screen arrows
Scan (Echo) — emit a cry and see the world for 2 steps. Costs one battery charge.
- Desktop: Space
- Mobile: On‑screen Scan button
Pause / Restart — menu (to start the journey over, turn off sound, or reset progress entirely).
- Desktop: ESC
- Mobile: On‑screen Pause button