Cadence of Glob is a narrative rhythm game about deciphering mysterious signals from outer space.
Use WAD on the keyboard or face buttons on a gamepad to hit notes. The more notes you hit, the clearer the signal will come through. The narrative will unfold differently based on how well you decipher the signals!
Press mouse button or A/X on gamepad to talk to your fellow co-workers. Have fun and learn about SPACE!
Oh yeah, we have a ball that you can kick around.
And lots more! Unravel the secrets of the universe in...
Cadence of Glob
Ørjan Lopez: Programming and writing
Karoline Oddene: 2D art and additional writing
Dan Larkin: Music and audio
Rachel Brodie: 3D art and environment
Everything was made during 72 hours for the Ludum Dare 59 jam!
Fun! I love the cool art style and gameplay! The ball physics are great as well. There was a point at times where I was just sitting around doing nothing waiting for a signal though. Lots of fun and laughter aside though! The game is really cool! Keep it up!
Definitely one of the most visualized game I played in this game jam! However, the introduction brought too much text. I think it might be better to let me play the core gameloop before a lot lot of text popup. Besides, the guide to the ground control is missing, so I played the ball for about 2 mins, wondering what should I do, lol. Overall, I think this game is excellent!
Oh my god, I absolutely love this game! The mix of 3D environments and 2D art style is sooooooo cool! The characters’little expressions are super cute, and the way they walk is hilarious, hahaha. The story is really warm and heartwarming. And the funniest part is that at the end, you show the dev team using signal-like text!
What a super great game! I had so much fun with every aspect of it. I felt proud having bounced the ball and being rewarded with a hat. After a few hundred attempts I dont think it's possible to get it into the satellite disc (please tell me its not). Also the story is heartwarming and hilarious!
Very nice entry!! I was really drawn in by the artstyle but also adored the sound design, lovely story and balanced difficulty progression. Really well rounded game for a jam, congrats!
I think this might be one of the best ld games I have EVER played. Amazing art and visuals, extremely cool textbox effects, and brilliant writing and humour. The gameplay overall flows super well, and the songs used were ace. The story is so effective for such a short game, I was truly moved. Thank you for the experience :) Miss glob.
That's the most polished LD entry I've ever seen. Insane! The writing, the humor, the style, like, everything is so adorable and cool. Happy birthday, Glob!
i cannot play it which is frustrating, looking at how good it seems to be when I check the comments ! i'll come baack another time see if that's a me thing or if something went wrong (got the intro song and the menu, press start, greenish screen but nothing happens)
The game is really cool I enjoyed it! The graphics are top-notch, hahaha, especially their facial expressions. Youve got a great art style; it reminded me of the *Oxygen Not Included* platformer where you have to build a base. Overall, it a solid concept. I think you should definitely finish it lots of people will love it!
Wow, this was amazing! This is one of the most polished jam games I've ever played. I would pay real money for something like this. I really loved the story and quirky characters. I kicked the ball 51 times. In hindsight, I wish I had kicked it more . . .
The character in this is just INCREDIBLE. Love the expressions and art style. The mix of 2D and 3D works well. I love how the lighting affects the 2D characters.
Maybe it's just me... but the dialogue might be too much?. I had to bail after a while. It's hard to read quickly with the animated effect. (As cool as it looks!).
The rhythm game was fun, but wish there was more juice there.
Also... I got derailed in the beginning and thought it was about the ball. I spent the first 5 min trying to get the ball in the device. 🤦 It was crazy hard. lol. Impossible actually.
Amazing! Ball is life. Hat is very chic. Loved the assets, the writing, the story, the ball, the humour, the sounds, the music, the sweetness and the alien design and nipples... congrats ! Very nice job.
This is the most wholesome game I have every played during a ludum dare. The character designs are so cute, and the fun space facts were genuinely fun.
I have bestowed upon Glob the greatest gift humanity could offer, and I shall bestow a similar gift unto you. The Greatest Ball award. Some might say this is lazy award design, but I know you're above that. Thanks.
Unfortunately, the award cannot be bounced. It's probably fragile.
Here's my recorded playthrough (to provide maximum feedback), but feel free to skip free to skip to 1:15, as the game took a while to load... and I recorded that too.
love it! The shrinking text effect could be a little difficult to read quickly, and I wasn't sure if I was missing something I had to do at the start before the first signal came in, but those are negligible complaints compared to the quality of everything else. Great music, great art, and wholesome story. Great job!
WOW I'm speechless what you managed to pull off in that short timeframe! Amazing! Love the artstyle, the muted colors and the derpy characters plus well polished gameplay, great stuff!
I can't believe it is possible for us to have such a great game here....... made me laugh so many times, goddamn
I would absolutely pay for this! Amazing work on all fronts, congratulations! I really hope you keep doing games together (if you don't already do) and that I can actually buy your games in the future
I didn't choose to send the ball as a gift I'm so sad I thought they will be angry! I'm so regret. Glob please give me one more chance and I promise I will fix it.
I still have to grief about the loss of B.A.L.L. He was a great friend of mine. ;)
As the others mentioned, the artstyle is great. The expressions of the characters were nicely implemented. Just playing around with the ball was fun for me.
The game felt a little "slow" for me in between the signals. Having more things you can interact with (like the amazing ball) would have made the experience even better. Having a scoreboard visible during the game or at least during the signal part would also be good.
It is nice, that you have a score comparison to a developer at the end, so you can see how good you played the signal parts. Congrats for finishing this game. :)
The game is incredibly beautiful - I really love the style. The sounds are great, especially the conversations. However, it feels a bit too drawn out in some parts for a jam game - though I might be mistaken. Still, you’ve made a great project. I like it, and I wish you the best of luck in the future!!!
Rift of the NecroDancer prepared me for the final message decipher. Really fun and esthetically pleasing experience! Good job with the dialogues and the space trivia :D
Wow, guys.It was an incredibly interesting and sweet story; I almost cried. You deserve to win this jam thanks to the cool visuals, the idea, the amazing music, and the sweetest story. GJ!
1697 signal points, probably not too good. This game however was super good. It's so rare that I find the writing engaging in game jam games, but this succeeded. The gameplay was also fun enough. Great pacing for the game. I rate this 5 astros.
I loved every second of it. So happy to bounce the ball 67 times...So happy that Glob got the ball, hope he will enjoy it as much as I did. ♥ Hope he will get a cool hat too. Amazing game, everything was perfect, art was amazing, same as sounds and conversations. Amazing job, one of the best games I've played.
Wow, that was seriously awesome! The humor, the visuals, mixed 2D and 3D graphics, the sound design and music... I can't even believe you guys did this in 72 hours.
I thought I was good at rhythm games, but it turns out I didn't even score a quarter as much as the developer. 😭
P.S. Now I'll think about what space smells like...
Really polished game and a very charming one at that! I especially liked how you incorporated the rhythm part into a completely different game loop!
If I had to mention one complaint it would be the text animation which makes it impossible to read fast. I would have liked the animation to skip like you can skip the appearance of the text letter by letter.
Such a lovely game! The voice design is uniquely fun, but the overall playthrough is a bit lengthy. The audio dialogue lags slightly in the web version, which makes it easy to lose patience while playing.
as others mentioned, it loads quite slowly in firefox (both here and on itch). i initially thought it wasn’t working at all, but judging by the number of comments, it seems to work fine for most players. so i switched to chrome, where it ran fine.
beautiful style and an interesting mix of 2d and 3d.
there’s quite a bit of text, and the animation makes it a bit harder to read. everything else is really cool!
This is one of the most polished and charming jam games I've played. The mix of 2D characters in a 3D world is stunning, the expressions and walk cycles are hilarious, and the writing genuinely made me laugh out loud while also being sweet. The rhythm sections are well-paced and feel great to hit, the sound design and music are top-tier, and the whole thing is held together by such a warm, weird sense of humor. Bouncing B.A.L.L. between signals was the perfect bit of downtime, and giving it as a gift was genuinely moving. Long live Glob. Incredible work!
F.I.V.E.S.T.A.R.S. Just spelling it out for you. I love the Paper Mario style and the writing is amazing. You should be able to bounce the ball into the cup though. I spent more time trying to do that than actually playing the game, and it just bounced off it. I don't tend to enjoy rhythm games, but I absolutely adored this one. Are you planning on making a full release?
Fun game. I like games with text, so no complaints about the amount of text. There was a lot of non-text gameplay too. Happy Birthday to Ricky and Glob :)
This turned out really great! The game feels complete, with excellent music and visuals. I love when 2D and 3D elements are combined! The way the dialogue system and the core mechanics work shows real craftsmanship.
As soon as I saw the ball, I thought there should be a counter for tapping it. I started tapping away and didn't notice, but then Rick asked me to tap it 30 times, and I realized you guys are geniuses! Great graphics, really funny emojis, and I loved the aliens’ design too—not the default green guys (like in my game, hehe)! The soundtrack for the rhythm game is really good too!
I love the characters, I love the ball. The ball is cool. It's a great ball :D
I only got one signal. I don't know how to trigger more signals. I didn't get the ball into the basketball… uh, into the signal tube. I love my new hat.
A great game—I like the visual style and the sound design. The only thing missing is feedback for mistakes in the mini-game, but otherwise everything is fantastic.
I absolutely loved this game! The art style is fantastic, the controls are simple yet really effective, and the spaceship feels super cool to play with. The characters gave me a good laugh, and the way you approached the theme is cool.
If I had to point out one small downside, I never quite managed to get the ball into the bowl where the letters drop... but hey, at least I walked away with a stylish orange space hat, which feels perfectly suited for my duties in this spaceship! 🔴 👽
I love this game so much, this is a 5 star for me and my favourite game all jam! The story, art, music (from someone learning to make their own), and basically everything was perfect, thank you for making this. Good job!!!!
This was super nice! Very nice mix between story and gameplay. The characters were sweet and funny, with witty and well written dialogue.
Who knew that bouncing a ball would be such a fun minigame? Haha, I really enjoyed it.
And the decoding part was just fantastic! I would have loved a mode where I could retry only that part, to try and improve my score. The last signal was so much fun! Awesome music as well.
Feel free to correct me if I'm wrong, but this felt like Binding of Isaac met Project Hail Mary. Love the art style, definitely put some smiles on my face with the facial expressions and animations. Narrative was simple but great. Who doesn't love fun space facts?! Was not expecting the sick DnB halfway through, awesome music! Every element was extremely polished. Was almost more fun just interacting with the crew than actually doing the rhythm game, but it all tied together nicely. Bounced the ball 49 times, even got a cool hat. Awesome job!
I absolutely loved it! It was just so good, the visuals, the animations, the dialogue, the rhythm gameplay, the music… everything was perfect! Honestly, huge congratulations!! 👏
Comments106
10/10, looking forward to Glob birthday next year
The mix of 3D environments and 2D art style is sooooooo cool!
The characters’little expressions are super cute, and the way they walk is hilarious, hahaha.
The story is really warm and heartwarming.
And the funniest part is that at the end, you show the dev team using signal-like text!
Editing: Also want to add the music slaps in this game. Fantastic job all around, loved this.
Also, I really enjoy rhythm games. Great work!
Maybe it's just me... but the dialogue might be too much?. I had to bail after a while. It's hard to read quickly with the animated effect. (As cool as it looks!).
The rhythm game was fun, but wish there was more juice there.
Also... I got derailed in the beginning and thought it was about the ball. I spent the first 5 min trying to get the ball in the device. 🤦 It was crazy hard. lol. Impossible actually.
Loved the assets, the writing, the story, the ball, the humour, the sounds, the music, the sweetness and the alien design and nipples... congrats ! Very nice job.
I have bestowed upon Glob the greatest gift humanity could offer, and I shall bestow a similar gift unto you. The Greatest Ball award. Some might say this is lazy award design, but I know you're above that. Thanks.
Unfortunately, the award cannot be bounced. It's probably fragile.
Here's my recorded playthrough (to provide maximum feedback), but feel free to skip free to skip to 1:15, as the game took a while to load... and I recorded that too.
(6-7, lol)
Love the artstyle, the muted colors and the derpy characters plus well polished gameplay, great stuff!
I would absolutely pay for this! Amazing work on all fronts, congratulations! I really hope you keep doing games together (if you don't already do) and that I can actually buy your games in the future
As the others mentioned, the artstyle is great. The expressions of the characters were nicely implemented.
Just playing around with the ball was fun for me.
The game felt a little "slow" for me in between the signals. Having more things you can interact with (like the amazing ball) would have made the experience even better. Having a scoreboard visible during the game or at least during the signal part would also be good.
It is nice, that you have a score comparison to a developer at the end, so you can see how good you played the signal parts. Congrats for finishing this game. :)
Ball is life.
Nice job, good game :)
I like the idea with the ball, I needed to implement a similar mechanic in my game)
Amazing game, everything was perfect, art was amazing, same as sounds and conversations. Amazing job, one of the best games I've played.
I thought I was good at rhythm games, but it turns out I didn't even score a quarter as much as the developer. 😭
P.S. Now I'll think about what space smells like...
If I had to mention one complaint it would be the text animation which makes it impossible to read fast. I would have liked the animation to skip like you can skip the appearance of the text letter by letter.
The web build takes very long time to load on Firefox but is loading fast on Chrome.
beautiful style and an interesting mix of 2d and 3d.
there’s quite a bit of text, and the animation makes it a bit harder to read. everything else is really cool!
😃
The game feels complete, with excellent music and visuals. I love when 2D and 3D elements are combined!
The way the dialogue system and the core mechanics work shows real craftsmanship.
good ball
I only got one signal. I don't know how to trigger more signals. I didn't get the ball into the basketball… uh, into the signal tube. I love my new hat.
If I had to point out one small downside, I never quite managed to get the ball into the bowl where the letters drop... but hey, at least I walked away with a stylish orange space hat, which feels perfectly suited for my duties in this spaceship! 🔴 👽
Well done! 🚀
Who knew that bouncing a ball would be such a fun minigame? Haha, I really enjoyed it.
And the decoding part was just fantastic! I would have loved a mode where I could retry only that part, to try and improve my score. The last signal was so much fun! Awesome music as well.
couldn't get the ball in the big bowl tho :(