
Chromawalk
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
CHROMAWALK
A minimalist puzzle about wiring a robot's brain.
The robot steps across a coloured circuit board one tile at a time.
Each tile triggers a signal - red, yellow, or blue - and
you decide what the robot does in response. Will red mean *forward*?
*Left*? *Right*? Draw the wires, hit PLAY, and watch the signal
propagate across your schematic.
How to play
- Drag from a coloured input pin to a direction output pin to connect them.
- Drop a wire into empty space to remove it.
- PLAY - the robot walks step by step. Each tile triggers its input;
the wire tells it where to go next.
- Get it to the exit on the right side of the board.
- FAST toggle speeds up playback when you're iterating.
Theme - Signal
Every tile is an input signal. Every wire is a routing decision.
The robot is just an output, driven entirely by whatever schematic
you wire up.
- Engine: Unity 6
- Fonts: Share Tech Mono · VT323
- Art: hand-drawn vector PCB assets, copper traces, jumper caps
- Audio: one-shot SFX + a couple of beeps
Feedback and high-score routes appreciated!