CRASHDAR

Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.08
Innovation★★★★★★★★★★3.37
Theme★★★★★★★★★★4.11
Graphics★★★★★★★★★★3.64
Audio★★★★★★★★★★3.35
Humor★★★★★★★★★★2.40
Mood★★★★★★★★★★3.73
PLAY the GAME HERE : https://roroto-sic.itch.io/crashdar
(code source on itchio too)
Genres: adventure

Comments38

Xwilarg
Xwilarg20 Apr 2026, 10:11
Game looks great but I'm a bit unsure what to do after the minefield
Roroto Sic
Roroto Sicauthor20 Apr 2026, 19:14
@xwilarg thx for you message :)

Tip: look carefully the entire mined area using antenna vision to find a passage. Look carefully; mines may not always be detected, move the camera to see them.

SAFE PATH :
!> L-G9, L-H1, M-H1, M-H2, M-H3
LDJam user 234567
LDJam user 23456720 Apr 2026, 21:17
Great :thumbsup: I wish I'd had this game on my Game Boy when I was a kid.

There's a concept worth exploring.
FrowsyFrog
FrowsyFrog20 Apr 2026, 22:35
A very interesting concept! I enjoyed following the signals. For some reason, after the mines area, once I progressed a lot, I couldn’t move anymore. But great job! I enjoyed it!
Zyertdox20 Apr 2026, 22:57
Very cool concepts, and they fit the jam theme perfectly. Unfortunately, because of bugs and graphical artifacts, I couldn’t get past the mines.
Chomby22 Apr 2026, 01:44
That was a fun short game. I liked the minefield puzzle for how I checked the path, memorized it, then walked it. The pixel art and music are well done too.
bigwhiteshogun
bigwhiteshogun22 Apr 2026, 05:45
Great game, and very impressive UI, people who can make this stuffin just two days and make it compattible with retro hardware on top of it are insane. Beat the whole thing.Waiting for your Kickstarter now pal, goodlucky with the mummy game 07
HarvMori
HarvMori22 Apr 2026, 13:01
Retro gameboy graphics looks so cool!!!
Ansible
Ansible23 Apr 2026, 09:07
Looks great and it was nice to play! Took me a sec to realise I needed to switch between views to pass the mines, but then it clicked. Great stuff, and nice narrative pulling you along. I hope some jammers get to play it on game boy!
LDJam user 423872
LDJam user 42387223 Apr 2026, 14:24
Great game! Deep atmosphere in a simple pixel game.
Frib
Frib23 Apr 2026, 17:30
Cool game! :D I made it to the end, but I had to use the spoiled clue to the minefield puzzle, as I didn't understand why the path I found didn't match the real-world mine coordinates. Seems like I was off by one vertically
fgreeman23 Apr 2026, 17:31
Guess i should keep in mind the mines location with the radar when i go past minefield, but its not working, i keep dying. maybe there is another way? Anyway, like the gameboy graphics.
BushFire23 Apr 2026, 18:21
Cool little puzzle game. And then it hits you that it's made in only 48 hours. I love it.
christina-antoinette-neofotistou
Wow! The UI is stellar. And the limitations of the Game Boy didn't stop you one bit. I want to praise you for using the tool you knew best, and making such a fun game!!

Congrats!!
Roitchie
Roitchie24 Apr 2026, 11:54
Love the retro art style and square screen Gameboy aesthetic of this. The gameplay was intuitive and fits the theme well. Thought this was a jam game at first. Very impressive for a compo entry.
aniretti
aniretti24 Apr 2026, 15:25
Cool retro graphics! I love the atmosphere!
Unfortunately, after the plane, I went right and the game brokes :(
Eric Nguyen24 Apr 2026, 18:24
Awesome submission! I didn't even know it was possible to put together a real gameboy game in such a short amount of time. Unfortunately I ran into the same issue as @aniretti but otherwise, great submission!
pkenney
pkenney24 Apr 2026, 19:41
Very cool! The minefield was a good amount of difficulty. I wasn't sure what to do at first, had to do some experimenting, my initial ideas didn't pan out, and then I figured it out. Just right.

Nice work drawing right from the theme and running with it. The retro vibe is really well executed. Cool entry!
stasm
stasm24 Apr 2026, 20:11
Nice work, I love it that you shipped an actual Gameboy ROM and wrapped it in a WASM emulator on the web. The gameplay is rather simple; I wish there were more puzzles and challenges like the minefield. Right now the game feels like just the first chapter of something larger. I dig the way map coordinates animate with the player's movement.
LDJam user 384191
LDJam user 38419124 Apr 2026, 20:38
Very nice! I like this interpretation of the theme, and the radar phases adds a bit of variation to the base mechanic. I feel like this could be a good base to iterate upon, maybe with other obstacles/interactive objects ?
Really cool entry, and bonus point for making a GB rom!
Yanato
Yanato25 Apr 2026, 17:18
I like this art style. Also the coordinate change animation looks cool
Pimeko
Pimeko25 Apr 2026, 22:15
The gameboy mood is cool and the tiny sound effects definitely participate to it :)
A bit tedious on the gameplay, but nice entry!
WormKingBoo
WormKingBoo26 Apr 2026, 03:00
I love the whole vibe of this game! The art style, color palette, and sound design are all wonderful and nostalgic. I did somehow break the game after a while, but it was a fun experience overall
baknik26 Apr 2026, 06:49
Simple and satisfying.
Avhatar
Avhatar26 Apr 2026, 09:56
Really vibed with the GameBoy feel — that's totally my thing. I was fully intending to beat the game, even installed SameBoy, but got stuck partway through. Maybe I'm just not smart enough, or something's actually bugged. I recorded a video.
Roroto Sic
Roroto Sicauthor26 Apr 2026, 14:33
@avhatar Thank you so much for your dedication and the video!

It's not a bug, but a lack of clarity on my part. I haven't had time to do any playtests when COMPO.

You correctly identified the decoy using the antenna's vision (the path in F-H2 was actually mined). You need to continue scanning the map with the antenna's vision to find another path (the correct one this time). Once you find it, exit antenna vision and follow that path.

SAFE PATH :
!> L-G9, L-H1, M-H1, M-H2, M-H3

Sorry for the lack of clarity.
bentglasstube
bentglasstube26 Apr 2026, 19:33
This was a fun entry, and impressive to make a gameboy game in the compo. One problem I ran into was if you pressed B while moving the game would break in strange ways that made the graphics stop displaying and then it was quite hard to play. Still, I was able to slow down and beat the game by not scanning while moving, so it kind felt like I was just pushing my equipment too hard or something :) Nice work
Crowelian
Crowelian28 Apr 2026, 15:22
The retro graphics and sounds & music were great!
Thoastbot
Thoastbot28 Apr 2026, 17:09
Cool game, graphics were fitting to the mood of the game, took me a second to understand how to use the enemy radar other than that really intuitive game.
Well done!
Jimbly
Jimbly29 Apr 2026, 00:35
Neat little game. The grid got messed up a few times on me, locking the game, seemed to maybe be if I start the radar mid-move, or start moving while the radar was still scanning. As long as I stood still it worked. Mine was frustrating when it seemed like I was following a safe path (height of `N`), but I randomly tried M and it worked out instead ^_^. I made it to the end, yay! Really cool being an actual Gameboy game.
Allax3 May 2026, 17:20
I can't say I liked it, but it was funny, thank you.
Tetracold
Tetracold3 May 2026, 22:26
I think it's really cool that it's an actual playable gameboy rom! I was initially confused with the mine field but I did eventually realize that I just have to load it all the maap and see where the gap actually was

I thought the presentation was really strong here considering it's an actual rom and the theme is integrated well
marks4 May 2026, 08:49
Very cool entry! Really loved the audio! Was stuck on the mine field for quite a while.
deformhead
deformhead6 May 2026, 15:09
Great game!

There is a lot done with the UI, ambiant, design... everything!

Pixel art is my thing too, so I can only love your take on this one, good job!
mathemagics6 May 2026, 16:20
A very cool idea, it was fun to play!
Euler Moises
Euler Moises7 May 2026, 01:42
Congratulations on making a game all by yourself. That alone deserves my respect.

I'm used to simple games like this since the NES. I liked yours. Especially because it has a complete story. I had some difficulty understanding the mines because they apparently changed places, but maybe that's a limitation of your engine?

Retro rules!

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