CyberSignal

by rikow
A spaceship roguelike Shmup bullet hell game written in the Lua programming language with Pico 8.

Story: Your civilization is in ruins, and you discover a signal from another world far away. It seems to come from a robotic planet where nothing is organic or alive. Could this signal bring salvation to your civilization?

Gameplay: A mix of roguelike bullet hell and shoot 'em up elements!

(Everything translated by Google Translate; I don't know English very well.)
Tools: PICO-8

Comments14

gamesplusjames
gamesplusjames22 Apr 2026, 01:11
This was really cool! The graphics were simple but worked really well. I found moving around a little slow but otherwise I really enjoyed it. Great job!
MidnightMist
MidnightMist22 Apr 2026, 03:34
Fun game! Great levels, upgrades and a fun shooter! Pico-8 games are always super cool! The story is awesome!! Like I said, I'll give it another try off stream to make sure I reach the last level and beat the boss!!!
Nadia Pixel
Nadia Pixel23 Apr 2026, 10:51
Nice little game, very enjoyable overall! I had a small issue on the first level where nothing happened during the last 6 seconds, no meteors were spawning.

It also felt a bit easy, since I could hit almost every meteor and quickly earn enough coins to buy all upgrades. Maybe making upgrades slightly more expensive could improve the balance.

Overall, a very solid and fun entry!
RIKOwauthor23 Apr 2026, 10:56
@nadia-pixel thank you for the feedback!!! What level did you reach? I put a final boss with a plot twist in the last level. Thanks for playing!
UkuleleFury
UkuleleFury24 Apr 2026, 05:11
:) I find that every Pico 8 game I play makes me unreasonably happy. Maybe that dates me? idk. Good stuff though! I like your art. And your music and sounds even better! This was a great implementation of a ship shooter, with good powerups!
Wendel Scardua
Wendel Scardua26 Apr 2026, 18:25
Jogo bem completinho, tem até plot twist, a única coisa que parece ter faltado mesmo é um balanceamento (muito rápido cheguei num ponto que sempre tinha ouro sobrando e podia ficar só segurando o botão de tiro parado no mesmo lugar; aí eu esquecia de parar de atirar e saía comprando tudo na lojinha na sequência).

Só achei curioso - não criticando nem nada - que a arte do jato atrás da nave é tão mais detalhada e animada que a própria nave que é só um triângulo vazio 😅

(comentando em pt-BR porque eu tava no chat de algum stream que o Euler adivinhou que você também era BR; foi como eu achei o jogo e deixei aqui aberto no navegador pra jogar depois)
Euler Moises
Euler Moises27 Apr 2026, 03:26
Opa! Uma brasileira na área!
Ainda mais fazendo jogo em Pico8, que é uma ferramenta que eu adoro. Já me aventurei por lá.

É ótimo comentar em português. Eu não gosto de inglês.

Acho que o que eu tinha que comentar no geral o Wendel já comentou aí em cima. Jogo redondinho e um pouco desbalanceado (e aconteceu comigo exatamente o que aconteceu com o Wendel. Com super poderes ficou desestimulante e eu ficava só parado atirando. Eu nem desviava dos tiros).
Achei a animação de fogo tão bonita que eu nem percebi que tinha uma nave. Eu tinha entendido que era um cometa e que tinha uma seta na frente indicando pra onde o tiro ia. HAHAHA!

Na simplicidade mora a felicidade.

Agora precisamos falar da música. E essa é a minha área. Imagino que você não seja musicista pelo que ouvi. Estava uma coisa meio caótica com um looping. Talvez dar uma olhadinha em como se estrutura uma música seja uma boa. Algo simples mesmo. Se precisar de ajuda nisso pode me dar um toque.

Parabéns pelo trabalho!
Emsea
Emsea27 Apr 2026, 08:36
Really appreciate you giving me the opportunity to play this on stream.

*Full commentary in the VOD.* The tldr: This game was not particularly challenging for a shmup. Giving a free power up then the option to buy more between levels was quite generous and felt easy to exploit. I reached a threshold where it was almost impossible to die and I could afford everything in the store.

Despite all of that I still enjoyed my self quite a bit. The aesthetics and pacing felt just right.
noneegy
noneegy30 Apr 2026, 11:16
It is a nice game. I had fun playing it. I liked the music, and the pixel art is pretty cool. Good job!
Ava Skoog
Ava Skoog8 May 2026, 21:37
Solid, polished game! What a sad ending for the little ship, never to return :(

Looks, sounds, and plays really nice. Decent variation in enemies, and a bunch of cool upgrades. You got a lot done in a short time.

Multiple music tracks too, which was really cool. I thought the first one was a little grating but the rest of them were really good. The sound effect sound nice too and everything feels cohesive.

Same goes for the graphics. Pretty art! It was easy to tell my own bullets from the enemies and their projectiles, which could've easily not been the case with so much going on on the screen.

Gameplay is fun, but maybe a bit easy. I think maybe just adding more enemy bullets would've helped a lot. I also had hundreds of gold at the end but I could only spend a little in each shop.

Overall impressive, really well done. The machine translated English was fine too. I hope it helps you read this comment too. :) Um jogo bom, muito bem!
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