
Downtown Signal
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Zombie Apocalypse in Downtown Manhattan.
Follow information on radio to survive.
- 3 endings (other than running out of food, water, and ammo).
- 2 of the endings are before day 20, could be missed.
- Check on itch development log section for more hints and spoilers.
Please let me know if you encounter any bugs. I’ll try to fix them ASAP.
Tools: Godot 4.6, Procreate, audacity, sfxr
AI Usage
- Only the voice acting from the radio used AI (ElevenLabs).
- You can turn it off in Settings.
- This does not affect gameplay. I added them hoping for a more immersive experience.
- All other sound effects and art assets are entirely created by hand without AI.
Mainly inspired by 60 Seconds. If you’ve played other games with a similar idea, I’d love to hear about them.
Follow information on radio to survive.
- 3 endings (other than running out of food, water, and ammo).
- 2 of the endings are before day 20, could be missed.
- Check on itch development log section for more hints and spoilers.
Please let me know if you encounter any bugs. I’ll try to fix them ASAP.
Tools: Godot 4.6, Procreate, audacity, sfxr
AI Usage
- Only the voice acting from the radio used AI (ElevenLabs).
- You can turn it off in Settings.
- This does not affect gameplay. I added them hoping for a more immersive experience.
- All other sound effects and art assets are entirely created by hand without AI.
Mainly inspired by 60 Seconds. If you’ve played other games with a similar idea, I’d love to hear about them.