Good Boy

Good Boy

This game is from ldjam.com, which is currently unavailable.
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overall: 4.04
fun: 3.78
innovation: 4.29
theme: 4.23
audio: 3.82
humor: 3.02
mood: 3.82
A small sheepdog game about five whistles and one :dog: good boy.

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You stand at the gate. The dog works the flock. You don't move, you don't pathfind — you pick one of five commands and trust the dog to read the field. Real shepherds command their dogs over distance with a handful of short whistles: tiny bandwidth, precise meaning. The whistle is the signal.

Controls — four keys, five whistles

KeyWhistleDog
← / ACome ByeOrbit CW around flock
→ / DAwayOrbit CCW around flock
↑ / WWalk UpAdvance on the flock (pressure)
↓ / SStandStop, release pressure
↓ / S (while stopped)That'll DoCome home to shepherd

Whistles latch until replaced. HUD pills click too (touch fallback).

One year, four short levels — :cherry_blossom: spring, :sunny: summer, :fallen_leaf: autumn, :snowflake: winter.

Scottish Borders.

No score, no timer, no Game Over — it ends quietly.

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48h Compo entry. Vanilla JS + Canvas. Hand-recorded whistles, barks and bleats plus a couple of Web Audio stingers. No frameworks, no external assets.
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