Ludum Dare #59compo
Hoist the Flag!
You are a navy signalman and your task is to communicate messages using flags.
Controls:
- Mouse to select flags
- Escape to pause
Built using:
- Unity
- Libresprite
- Krita
- Ableton 11
Controls:
- Mouse to select flags
- Escape to pause
Built using:
- Unity
- Libresprite
- Krita
- Ableton 11



Comments20
The scroll bar on the code window moves VERY slowly with the mouse-wheel, which made it a little tricky to move around the list. I liked the slow introduction of mechanics, you paced them out well so that the signals got more complex over time without becoming overwhelming. I think the spelling mechanic was quite a lot harder than the numbers and substitutions though, especially when you're trying to go fast. It might make more sense to introduce the numbers, then the letters, as I think they're strictly easier.
But man that timer...
That's really brutal tbh.
I feel like I am waay too slow :(
Maybe instead of a punishing timer, you could turn things around?
Give score based on speed and if you finish the flag quicker, you get bonus points or something?
And then give a rating A through D at the end of the round based on how many points were scored?
As it stands, I'm afraid I will never see the end of this game (but I am missing a lot as it seems, based on other people's screenshots). Sad.
First level went pretty well but started struggling a bit when the letters were introduced. The scrolling of the list definitely slowed me down a bit and I was trying to figure out what words I needed to spell out and which ones were already established as an existing code.
Some good bones here though! Had a good time! Nice job!
The music also fits perfectly.