I'm an Ant. I'm Hungry.

Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★3.25
Audio★★★★★★★★★★3.50
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.00


You are an ant moving through a tiled world where the path is invisible.


No map. No vision.

Only distorted audio signals from above.
You must learn to interpret the sounds, decode their meaning, and navigate your way to the destination.

A game about perception, translation, and trust —
when you cannot see the path, all you can do is listen.

Somewhere on the tiles, there is said to be something sweet.

Comments3

500
50021 Apr 2026, 14:26
This cover is so attractive!!
LDJam user 372231
LDJam user 37223123 Apr 2026, 11:01
Memorizing many very similar sounds felt a bit demanding, especially for a game jam where most players spend around 10 minutes per entry. Since you can often see where the sugar and water are, I did not rely only on sound.

It could be great to add some simple UI like an HP bar or progress bar, and maybe a few levels for variety.

In any case, the idea is very nice and the visuals look great. Good job!
Loki Drams
Loki Drams7 May 2026, 19:56
Good game !
Not working on ld site, but fine on itch.
Overall, it’s good. You move with the voice. But in a way, you go faster by looking just before moving; you see enough to move. Can you make the cheese pass by tapping quickly in one direction, and be not centered with the next sugar (I say cheese?=). You can also exit the stage by the same method.

But the feeling is good, good job !
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