somehow gets the point! nice art style, sharp contrast of blue and orange.I really scared to death every time the enemy shows up.....intense psychological pressure! little text emerged after pressing the E button really speed up the entire game! the process is smooth and fluent ,love it!also love the mechanism interpretation of signal, matches the theme well! 5 stars!
Short and simple but extremely well polished. Great work on this. The art was really impressive and the choice of colour helped to add real atmosphere. One of my favourite games of 59 so far.
Great game, I really had fun playing it! The art is really nice, and is coherent. Movement and interactions feel snappy, and the audio really ties it all together.
I needed a couple of tries to reach the end, but it was really nice you've implemented checkpoints! Otherwise I might gave up earlier.
Overall a very complete experience that I really liked!
Awesome style! The visuals, sounds, all the tooltips, smooth and responsive controls — everything harmoniously creates the atmosphere. Unfortunately, I got stuck at the stage with the bathtub.
@kremlebot,the door is always locked. If I use the printer, the water doesn't have time to spill on the floor. If I run straight to the bathtub, the water does have time to spill, but the caretaker doesn't react to the electricity and just runs toward me, no matter where I am.
@kremlebot, I figured out what the problem was. In Safari, the patrol guard's entry into the room doesn't trigger correctly — he starts moving before the water has time to spill, and sometimes after, but his damage from electricity doesn't register. This is the best game I've had the chance to play at this jam, and not being able to finish it was bothering me.
A great interpretation of the theme and awesome visuals! This is one of those games I’d love to see expanded into a post-jam version with more elaborate puzzles. Everything worked as intended for me, and I completed the game on my first try without any issues - possibly because I played the desktop version. Overall, a great game!
A very cool game with clear and beautiful art, as well as interesting but not overly difficult puzzles. I’d love to play more of it, or even an expanded version.
@joegreen тебе нужно именно подойти к двери и там появится возможность ее запереть на ключ. На двери написано "Lock door". Тогда тебе хватит времени все сделать.
Really good job! The art and animations all look really good, and the story was nice and concise. I also had issues with the printer puzzle - I had found that you could lock the door earlier, and didn't realize I needed to lock it again after I respawned, maybe some kind of indicator for if the door is locked or not could help. I was still able to figure it out after a couple tries though, great submission!
Amazing game but I would like to praise even more the choice of colors if your entry! The fact that is everyhting is grey and only the most important stuff are bright blue and orange are giving an extremely pleasant and clear vision of what's happening :3
Great sound design! Interesting gameplay, and there's plenty of variety in the scenarios—that's a real feat in such a short time! The color palette is gorgeous! Definitely a thumbs-up!
Absolutely stunning art! Visually I think my favourite game of the jam so far. Overall definitely one of my favourites too! It was fun figuring out what I needed to do and when I needed to do it, and the puzzles were all intuitive and made sense.
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I needed a couple of tries to reach the end, but it was really nice you've implemented checkpoints! Otherwise I might gave up earlier.
Overall a very complete experience that I really liked!
I got stuck at the gas mask part, it seems putting on the mask after coffee doesn't save us?
Unfortunately, I got stuck at the stage with the bathtub.