IONOSPHERE
A wave based, score attack, roguelite adjacent action arcade game with tons of style and a concerning amount of shaders.
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Features
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- Satisfying, skill-based arcade action
- Build variety: towers, orbitals, multiple guns
- A striking, neon drenched visual style
- Chunky rock music
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Tips
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- Use the melee to deflect enemy projectiles
- You can't move when you are summoning a tower, but you can still cast spells!
- Build towers in the middle of the arena, slow towers will save you getting surrounded in later waves
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Screenshots
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---
Features
---
- Satisfying, skill-based arcade action
- Build variety: towers, orbitals, multiple guns
- A striking, neon drenched visual style
- Chunky rock music
---
Tips
---
- Use the melee to deflect enemy projectiles
- You can't move when you are summoning a tower, but you can still cast spells!
- Build towers in the middle of the arena, slow towers will save you getting surrounded in later waves
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Screenshots
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Genres: action



Comments21
please make more of this
Thanks for playing, and reporting it!
The game is well balanced for a gamejam game so congratz!
I got 14800 :grin:
- I don't know if this is intended, but the long animation for placing a tower felt very punishing. In the later waves it felt like i could only place 1 tower at most and even then i still got hit sometimes while lock in the animation (maybe a little time before/after each wave to set up would work?)
- I never really felt the need to branch out beyond the basic volley tower; lots of TD games increase the cost of building the same type of tower the more of that type there already are, i think that would have worked well to encourage using the other towers a bit more.
Very well done overall, i had fun and the game felt very polished.