Lonely Crossway

Lonely Crossway

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.41
fun: 2.90
innovation: 2.91
theme: 3.98
graphics: 3.73
audio: 3.52
mood: 4.00
Haven woken up in the middle of the road, all you can do is keep moving...

It's awfully quiet here.

What the hell is this?

Lonely Crossway is my Ludum Dare 59 Game Jam ~~rushjob~~ entry that, following the "Signal" theme, turns crossing the road following the traffic light signals into a small... nightmarish scenario.

Yes. It's a very bite-sized psychological horror game.

I spent 12 hours on this. Yeah, I don't know what I was doing either, but I am genuinely happy I pulled through, regardless of the fact I may have messed up the final... thing.

Controls

Up arrow - Move

Left/Right arrows - Check sides

Spacebar - Look back...

Credits

The car model by GGBotNet

Everything else, from coding, sprite artwork and all that - Colbeala 'PXLDUD' Moghes @ Polyvishap

IMPORTANT DISCLAIMER:

I literally rushed through this, finishing it in under 12 hours, right before the end of the submission deadline. So, yeah. It is missing some things, like the main menu (so, you will be immediately jumping right in), and... footsteps.

It's not ideal, so don't expect this to be the next Amnesia: The Dark Descent or something... however you spell it, I am not spellchecking this. lol

But I feel great anyway!

Additionally:

IMPORTANT NOTE ABOUT THE MAC BUILD: The game build is purely experimental and completely untested (I don't have a Mac to test on), so I can't really guarantee that it's gonna function. The zip contains the "Universal" .app build that - in theory - should work on both Intel and Silicon abominations.

First launch may need you to right-click → Open (or Ctrl-click → Open), or you will need to allow third-party apps in System Preferences → Security & Privacy → General → Allow apps downloaded from: App Store and identified developers​ and ​click​​ ​Open Anyway​, otherwise Gatekeeper will refuse a plain double-click because the game binary is unsigned.​

~~why the fuck is apple like this~~

(thank you @tanjou for the hints)
Found a bug?
Tell us on Discord