
LoneSignal
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Intro
Hello! This is our project — "LoneSignal".It is a platformer with light puzzle elements. This project places a strong emphasis on visual art, and all assets were created within 72 hours.
Whether you just clicked in to take a look or played all the way to the end, thank you so much for trying our game!
About It
About "LoneSignal":
A wasteland, a robot, and a signal from afar.
On a desolate planet eroded by endless sandstorms, massive signal receiver arrays have long fallen silent.
A small robot named “Xiao Shi” spends its days maintaining the equipment, accompanied only by old recorded broadcasts from Earth.
Until one day—
A mysterious signal breaks the monotony.
And so, Xiao Shi begins its journey to repair the broken signal towers, hoping to receive and respond to this unknown transmission.
Controls
A / D: Move
Space: Jump (hold for a higher jump)
F: Interact
Some levels include additional mechanics—please refer to in-game instructions.
Overall, this is a simple and easy-to-pick-up game.
Credits
The core gameplay and story were collaboratively designed by the whole team. Individual contributions are as follows:
2230: Map design, character art, cover art, opening animation,provided some additional music assets.
Evarimuc: Music.
MEME4221: Programming (game implementation and asset integration) ,and fx (by sfxr).
Yuan.z: Asset post-processing and slicing, UI design and layout, ending animation.
(Sorted alphabetically)
> If time permits, we will upload a web-playable version.