LoneSignal
Intro
Hello! This is our project — "LoneSignal".It is a platformer with light puzzle elements. This project places a strong emphasis on visual art, and all assets were created within 72 hours.
Whether you just clicked in to take a look or played all the way to the end, thank you so much for trying our game!
About It
About "LoneSignal":
A wasteland, a robot, and a signal from afar.
On a desolate planet eroded by endless sandstorms, massive signal receiver arrays have long fallen silent.
A small robot named “Xiao Shi” spends its days maintaining the equipment, accompanied only by old recorded broadcasts from Earth.
Until one day—
A mysterious signal breaks the monotony.
And so, Xiao Shi begins its journey to repair the broken signal towers, hoping to receive and respond to this unknown transmission.
Controls
A / D: Move
Space: Jump (hold for a higher jump)
F: Interact
Some levels include additional mechanics—please refer to in-game instructions.
Overall, this is a simple and easy-to-pick-up game.
Credits
The core gameplay and story were collaboratively designed by the whole team. Individual contributions are as follows:
2230: Map design, character art, cover art, opening animation,provided some additional music assets.
Evarimuc: Music.
MEME4221: Programming (game implementation and asset integration) ,and fx (by sfxr).
Yuan.z: Asset post-processing and slicing, UI design and layout, ending animation.
(Sorted alphabetically)
> If time permits, we will upload a web-playable version.
Tools: sfxr