If stuck on level 3, finding the keys: !> Look for the hidden walls indicated by two torches either side.
Help a famous explorer by clearing out the mimic nest in his dungeon!
Use your mimic signal detector to detect mimics and slay them before they can bite your bits off.
Meet the illustrious and world-renown explorer!
Fight fearsome monster!
Nick things!
Adventure!
Have fun!
Explore the dungeon, bump into chests and doors to interact with them. Buttons at the bottom of the screen are used in combat to attack a mimic, defend yourself, or loot a (hopefully) safe chest.
Controls: * WASD / Arrow Keys : Movement * Mouse : Use tuner, attack, block, loot
Really fun idea, and the mimic scanner was pretty fun to fiddle with. I don't know if the downside of breaking the chests was enough to warrant all the scanning though. I think the hidden wall mechanic could've been done without, as it just incentivized me to bump into everything
Very funny, I especially liked the Yones' reaction to the skip button :D The visuals fit the vibe perfectly Got stuck on the third (?) level at the gate that required more keys but I couldn't find any more on the level.
Neat game! Made me nostalgic for the dungeon crawlers of my youth. The scanner mechanic worked really well. There were two chests that my scanner didn't work on. One of them, there was no positive signal. The other, the scanner closed really quickly for some reason. Anyway, great work. I wish one of the items was a torch! 🔦
Great Game. Love the variety of items (quack!). I played on a trackpad and found the scanner adjustment a bit fatiguing after a while, especially sometimes when it doesn't zoom in. Overall verry interesting and fun to play!
@yakovdavis : Thanks for playing. I was worried about this being the case. One key is hidden behind a fake wall. I added a note to the page with the spoiler tags for others.
@comicsans : Thanks for playing and good job on finishing the game.
@lohii@gantunk : Thanks for playing. The balancing was definitely last minute so I appreciate that just smacking everything is a valid strategy. Maybe it is optimal for the speed run 😆
@braktheman : When testing not in the browser the popper was fine but yes it seems like in the browser the particles cause terrible slow-down. Thanks for playing.
This was really fun. I really liked the opening especially and how the guy reacts to you skipping the dialogue. You can tell a lot of love went into this one. I particularly enjoyed searching for secrets but felt sad when I beat up a chest with loot :(
i love my loot but I must have run in circles because i couldn't get out XD not sure if missed a hidden room. Really funny when you skip the dialogue, I've never seen that! Had a good time!
Nah, that was dope! Really fun gameplay and a great interpretation of the theme. If I had one thing to suggest: add a way to find secret doors (I literally hit every wall to find them). Maybe you could add a functionality to some items dropped by chests and mimics to give indications about the proximity of secret walls (or maybe there’s already a way to find them, but I couldn't figure it out).
Comments18
Happy Late Bierhdy
Thank you for giving all the items little interactions. Loved clicking the horn/duck whenever I felt fidgety.
Fantastic humor!
My browser did come very close to crashing when I used the popper not sure if that was just an HTML5 quirk or what.
Great job, team!
The visuals fit the vibe perfectly
Got stuck on the third (?) level at the gate that required more keys but I couldn't find any more on the level.
@comicsans : Thanks for playing and good job on finishing the game.
@lohii @gantunk : Thanks for playing. The balancing was definitely last minute so I appreciate that just smacking everything is a valid strategy. Maybe it is optimal for the speed run 😆
@braktheman : When testing not in the browser the popper was fine but yes it seems like in the browser the particles cause terrible slow-down. Thanks for playing.