MISSION 404

co-authored: @fliegen
Overall★★★★★★★★★★3.90
Fun★★★★★★★★★★3.67
Innovation★★★★★★★★★★3.95
Theme★★★★★★★★★★4.08
Graphics★★★★★★★★★★4.50
Audio★★★★★★★★★★4.10
Humor★★★★★★★★★★3.35
Mood★★★★★★★★★★4.10
We've picked up signals from the survivors. They're still breathing — we can pull them back from the other side. Fortunately, we have a dummy: mindless, obedient, ready to get his hands bloody with just a nod from you. Only your orders. But make sure you don't mix up the ampoules. One mistake — and they'll turn into a detonator. A mutant will be born that will explode so violently that all that's left of us will be a wet spot.2.jpg1.jpg

Comments33

Trav21 Apr 2026, 07:21
I like the art work and the general vibe is great. I really struggled to get anywhere though. I saw the code on the sticky and was trying to press the buttons the right way but I had such a low success rate. I'm not very good at music games though so it's probably me.
LDJam user 428140
LDJam user 42814021 Apr 2026, 07:26
Absolutely loved this one! The art style is gorgeous. The premise of commanding a dummy through binary signals is such a creative take on the theme, and the dark humor had me hooked immediately.

The rhythm-based input is a cool idea. I found the timing window a bit tight for me personally. Maybe make it slightly more forgiving in the beginning? That said, the concept is solid and I can tell it'd feel super satisfying once it clicks.

Great atmosphere, clever mechanics, and tons of personality. Awesome work!
penagwin21 Apr 2026, 07:29
The art is great, the gameplay is fun and the ending was a fun twist :D

I wasn't sure but there might be a bug with the audio syncing?

Either way, awesome entry!
MuzzLove
MuzzLove21 Apr 2026, 07:32
great game, i like it.
mc shopot21 Apr 2026, 07:59
That's a really cool feature. The game perfectly conveys the jam theme. Thanks for the experience the gameplay is great!
LDJam user 297990
LDJam user 29799021 Apr 2026, 08:40
Cool ending twist!
Very nice atmosphere and use of theme!
The timing was super hard and frustrating though...
bigfatgua
bigfatgua21 Apr 2026, 09:22
This is such a gem! The gameplay is incredibly catchy—gives me major Patapon vibes. I also really liked the ending! One small tweak: it would be awesome if we could keep the beat going without being interrupted by the animations. Having to re-find the rhythm can be a bit jarring. Still, I’m totally hooked!
Tkap121 Apr 2026, 13:00
Great graphics. The gameplay gets repetitive quick
Slowline
Slowline21 Apr 2026, 16:40
very cool little rythm game, art is looking really good!
Tykki19
Tykki1921 Apr 2026, 17:50
Cool and unique style and so nicely minimalist controls. Well done!
LDJam user 42546421 Apr 2026, 18:06
Cool idea! Sometimes I feel like animations were kinda breaking the flow where i thought i could press button and it didnt register or that i was doing the sequence offbeat. But quite quickly i just learned to wait for the next bar after anything i did and there werent that much pressure in the game anyways so it wasnt big problem. The flow state you could get in this felt really nice.
Winbion21 Apr 2026, 18:16
An unexpected ending. But there seems to be a problem in the game that pressing the buttons, although it gets into the rhythm, needs to be pressed with a delay. (Maybe it's a problem with me because I'm bad at rimt games)
Dywanix
Dywanix21 Apr 2026, 21:32
very fun and lovely artstyle!
Myokka21 Apr 2026, 22:09
A great idea to implement a rhythm game. However, I found the keypress windows to be too small, and the game isn't very forgiving of mistakes.
II-P
II-P22 Apr 2026, 19:52
Wow, that's a good one! Well polished and really fun to play! However, I think game shouldn't `pause` once player gives medicine/shoots. It really ruins the vibe, and, the most important, the rhythm T_T
Still, very decent entry!
bobanko
bobanko22 Apr 2026, 22:54
5star graphics for me, but totally unplayabe in web. can't pass second code, when you need to cure the guy.
ps
played again, sometimes it works, sometimes not. lack of feedback on bad inputs for me.
fkjaha23 Apr 2026, 12:17
Artstyle is amazing, the gameplay is nice and creative, the only thing I'd change is how big the time frame for input is, it was just a little too hard to click at right moments in my opinion
YugiMuto2 May 2026, 12:57
Игре за один визуал уже первое место можно давать
Tetracold
Tetracold2 May 2026, 20:53
love the presentation and the mood here. I think the theme is used in a pretty creative way too! it took me a bit to get used to the timing inputs but I eventually got the hang of it and I did semi decent. it would be nice if the input window was a little more forgiving.

also liked the ending, I thought it was fun and slightly unexpected twist
KALABHERS
KALABHERSauthor2 May 2026, 22:16
*Thank you to everyone who played our game and took the time to leave a comment. We finally sat down, read everything carefully, and wanted to reply. As a small team, every piece of feedback means the world to us.*

@toshiy @muzzlove @rezonanc @mc-shopot @dywanix @yugimuto — thank you for the kind and positive feedback! It really energizes and motivates us.

@criatura-nocturna @slowline @tykki19 — as the person behind the visuals, it's especially nice to hear such warm words about the style and atmosphere. This is exactly why I draw)

@trav @jpat @fredrik-andersson @myokka @fkjaha @tetracold @winbion @penagwin @bobanko — huge thanks for the honest feedback. We really did notice the input response issues in the web version too late. We've already widened the input window a bit, so it feels more responsive now. That said, the best experience is still the Windows build if you download and play it, those issues aren't there. Honest feedback like yours is incredibly valuable.

@bigfatgua @geeni @ii-p — thank you for the feedback. This is our first attempt at a rhythm game, and we couldn't quite nail a smoother flow of actions without breaking the rhythm. Something to learn from.

@tkap1 — thank you! With just three days for the jam, we only managed to get the core in, a lot stayed out of scope. Glad you liked the visuals though)
zidan-banan
zidan-banan3 May 2026, 21:00
Great game. The goal and gameplay are immediately clear. Everything is responsive and tactile, good polishing

Even though I hate the rhythm of the game, I really liked this one. Cool mechanics with different combinations

It was a bit distracting that the rhythm stops when the action happens. I would have liked more continuous gameplay once I got the flow

Very stylish art
And I really liked the ending
KALABHERS
KALABHERSauthor4 May 2026, 10:18
@zidan-banan Thanks for the feedback! This is our first rhythm game – we stumbled upon a lot of pitfalls. Never thought about mechanics like this, but when else to try something new if not at a jam? Glad you liked the style and the ending. Thanks for the note about the rhythm – we'll keep it in mind!
AO-854 May 2026, 20:42
If polished, it could become a quite interesting and fun game, similar to "Papers, Please" with monster checks—to be honest, the style is quite similar too. Cool game, definitely finish it and release it on Steam; I think it has every chance of success.
Alexandr Gerya
Alexandr Gerya4 May 2026, 22:41
that ending twist caught me off guard lol super clever way to tie everything together!
Madbarron
Madbarron5 May 2026, 04:57
Pretty cool! I wish that doing an action didn't interrupt the flow though. It wasn't challenging so I wanted to keep ticking through it. Maybe if there was more of a puzzle to which pattern to use, or if there was a time pressure to pick the right one quickly. I dunno. But as a jam game I think it's great.

PS my last jam game was also a rhythm instructions game and it was fun to see your totally different take on it :grin:
KALABHERS
KALABHERSauthor6 May 2026, 00:46
@ao-85 Thank you so much! Honestly, we'd also be curious to see a polished version of our little jam idea. Feels like you believe in this game's potential even more than we do) Thanks again for the kind words - it means a lot.

@alexandr-gerya Oh, thanks! I personally felt so satisfied when we untangled all the ideas and they came together into such a tight, cohesive story. Glad you appreciated it.

@madbarron Yeah, once the jam was over and the feedback started rolling in, we realized a few ways to make the gameplay feel better. This jam taught us a ton - we've definitely taken notes) Thanks for the kind words!
And I made a note to check out your game from last jam too
LesDremlet
LesDremlet6 May 2026, 09:04
Damn good concept and a brilliant ending, congratulations guys!
quietchili7 May 2026, 03:00
very cool game but it took a while to get the timing right
LDJam user 4249438 May 2026, 22:03
Very interesting concept and beautiful design!

But I didn’t immediately realize that you’re supposed to follow the rhythm (yeah, I didn’t read the message on the wall).

It’s also frustrating when you clearly hit the rhythm, but the game doesn’t register it. Maybe there’s some kind of synchronization issue. I played the downloaded version.
LDJam user 413537
LDJam user 4135379 May 2026, 10:38
Залип на очень долго)) Отличная идея и исполнение, особенно визуал и звуки :)

Сначала было сложно понять как попасть в ритм, но как дошло, игра пошла как по маслу. При этом требуется не мало сосредоточенности и внимательности, даже когда кажется что все стало легко!

Однозначно один из фаворитов этого джема

Other games by @kalabhers

Found a bug?
Tell us on Discord