Peace : 165

Peace : 165

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overall: 3.72
fun: 3.37
innovation: 3.61
theme: 3.78
graphics: 4.05
audio: 3.88
humor: 3.22
mood: 4.00
[Peace : 165] is a narrative 2D platformer set in eternal night. Follow a girl's fading lantern as she listens for the signals of birds. Original hand-drawn art, original soundtrack—all made from scratch in 72 hours by a largely women-led team.

The world is plunged into permanent night. You play as a young girl whose only source of light—and life—is a fragile oil lantern. To keep it burning, you must follow the calls of mysterious birds scattered across the ruins.
Every line of art, every note of music, and every line of code was born during this jam. No asset packs, no stock music. Just a shared vision brought to life through ink, pixels, and sound.

Follow the Signal: Use audio cues and visual ripples to locate hidden birds. Each encounter offers a dialogue choice that reflects themes of trust, memory, and loss.

Feather Fuel: Every correct conversation rewards you with a single feather. One feather keeps your lantern alive for just a few precious seconds. Plan your route carefully.

Soul Capacity: You can only carry the "essence" of three birds at a time. Some grant helpful buffs, some are burdens, and some must be paired together.

And.
Walk up to the lifeless birds. Click. Speak. And maybe—just maybe—you'll start to understand what we're trying to tell you.

Most of our team are young students, and for many, this is their first Game Jam. It's far from perfect, but everyone gave it their all. Thank you, truly, to every one of us who worked so hard. And to you, dear player—we hope you can feel the heart we put into this.

Another thing.
Thanks for music tutor-Haar.
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