Peter's divine intervention

Overall★★★★★★★★★★3.79
Fun★★★★★★★★★★3.54
Innovation★★★★★★★★★★3.44
Theme★★★★★★★★★★3.87
Graphics★★★★★★★★★★3.67
Audio★★★★★★★★★★3.60
Humor★★★★★★★★★★3.70
Mood★★★★★★★★★★3.75
Peter was asked to bring water to his friends outside and now awaits a divine intervention (yours) - a sign to guide him toward achieving that goal.

Peter is leaving his room:

Engine: Godot

Sprites: Aceprite

SFX: jsfxr

Music: Strudel REPL

Comments30

William Corrin
William Corrin20 Apr 2026, 04:59
It took me a little bit to understand that every character only responded to a knock if they were within the confines of the sphere, but once I figured it out it was a cute little game! The interaction with the father was very heartwarming.
mathemagics20 Apr 2026, 15:51
It's a good idea that everyone in the radius responds to sound, and the boring mouse-click movement turns into a full mechanic! Thank you for the game!
kristinamay
kristinamay20 Apr 2026, 15:53
I liked this! I thought I'd be able to outrun the other people and a couple times I got burned by that, but otherwise I thought it was cool! It'd be nice to be able to see the circle a bit more clearly, even if we can't see it all the time. Otherwise this is very fleshed out for a compo game, good work!
JohnDare
JohnDare20 Apr 2026, 16:35
Cool mechanic!
spooooodermon20 Apr 2026, 17:26
This is a sweet little game! I enjoy the art style and the mechanics are a cool use of signal. Overall I really like this!
Mekuire
Mekuire20 Apr 2026, 17:54
Awesome game! Really good job!
tweekus
tweekus20 Apr 2026, 18:47
Oh, I forgot a water :D Funny game :D
Nikiroz
Nikiroz20 Apr 2026, 19:04
Funny game and little weird
Kwetka
Kwetka20 Apr 2026, 20:59
A very dense, pronounced atmosphere. I liked it. Father was the most interesting xD
Paroxysmal
Paroxysmal20 Apr 2026, 23:15
Interesting take on "signal" took a bit to figure out the sound "bubble" to move people to a certain spot. Good entry, well done.
Shiyuue
Shiyuue20 Apr 2026, 23:17
What I liked most was the psychological horror atmosphere. The game creates tension through indirect control and ambiguity, so even small actions feel uneasy. It’s subtle, but very effective.
lectvs
lectvs20 Apr 2026, 23:19
Fellow Strudel enjoyer! :handshake: (just used it for the first time this jam and love it!)

This was a fun little entry! Love the idea of controlling multiple characters by noise :smile:
xotraz21 Apr 2026, 01:44
I felt like being 14 again, which is not great I think, psychological horror? :grin:
NNO1
NNO121 Apr 2026, 03:12
I love this game mechanic — just one click to play, simple and fun! The game is cute and enjoyable!!
Haln21 Apr 2026, 03:16
It took a moment to understand how the knocks worked, but it was pretty neat! It was a little silly but fun, and I liked how Peter was both scared by and intrigued by the knocks that he moved towards them even when he was confused.
Head Priestess Ari21 Apr 2026, 04:32
Really eerie and creepy, kinda reminded me of petscop.
I really enjoyed the gameplay!
I acidentally skipped the room with the water and couldn't go back TwT
LDJam user 342640
LDJam user 34264021 Apr 2026, 05:45
Weirdly offputting? but in a good way, something about the music choice, which I feel was the intention. Figuring out the different quirks of the family was fun, even if it was a bit unclear what the danger range for some of them were. Good job overall!
vanny9621 Apr 2026, 11:28
Very fun characters, good gameplay idea well realized and cute visuals!! I would have loved to see harder scenarios, but I can imagine it being hard for a 48 hours solo project!
FakeTrap21 Apr 2026, 12:04
The story is really funny. The gameplay isn't too difficult. Overall, it was fun to play.
Enad96
Enad9621 Apr 2026, 13:08
I was waiting for the jumpscare pal, the "let go" poster, that weird looking player art and the sneaky knock mechanic, and the dad at the end bruh this some creepy pasta stuff.
LDJam user 42383821 Apr 2026, 13:43
really cool game with a weirdly eerie atmosphere and a unique knock mechanic
Allexeee
Allexeee21 Apr 2026, 15:03
Ambiguous...
Kind of funny, but I felt really sad about this game.
udfblr
udfblr21 Apr 2026, 15:20
Great puzzle. I didn't have any problems understanding it. It's a super simple story that only takes a couple of minutes, thanks for playing!
FrowsyFrog
FrowsyFrog21 Apr 2026, 16:14
It was really funny how each character reacted differently to the sounds XD The game is awesome!
Avhatar
Avhatar21 Apr 2026, 20:04
Pops was such an unexpected twist — I genuinely thought I was screwed, which would've been the usual outcome in these kinds of situations =) The art really made my day, it puts a smile on your face all on its own.
Rolly
Rolly22 Apr 2026, 06:08
Nice game, feels polished, with different endings :D

The different behaviours in NPCs make it fun and interesting, with a little twist every time! I would have liked to see more of them :D

Nice entry!
Roroto Sic
Roroto Sic24 Apr 2026, 14:26
Clever idea for a game! It was fun to play! Congrats !
Aurel300
Aurel30026 Apr 2026, 10:57
Nice (: I appreciated the "twist" with the father who needed to talk...!
GARYglhf
GARYglhf27 Apr 2026, 12:30
Классная и оригинальная идея, простое управление и интересные головоломки.
OddballDave
OddballDave7 May 2026, 20:33
That was good fun. I enjoyed it a lot. The graphics had a great charm to them, and the audio did it's job well. The concept and core mechanic was great; Simple but had a lot of mileage to it. Maybe the rooms were a little spares, but that's not a problem for a compo game. All-in-all a great entry. good stuff :8ball:

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