Cute! The music and art made the game feel super comfy, and I loved the fake scanlines. Using the same bar for the ship's antenna progress and the mineral's health is fantastic UX design, and I like how the game lets you keep playing after you win.
I thought it was strange that you couldn't spam-buy the mining robos, but once the rate in which I was gaining minerals surpassed the rate in which I could pay for robos, it felt very satisfying. Great job!
I found the art style and the soundscape relaxing.
I may be too much of a min-maxer, but I found the robots to be a hindrance. The robots are fairly slow at mining and the time that it takes you to buy a robot and for it to get to mining, you could have mined significantly more if you had just kept on manually mining. For a game as short as this, I don't think the robots are actually worth buying, unless you (the player) plans on stepping away from the game.
Not the biggest fan of clickers as a gameplay mechanic, but it was a cute polished take on it. The music was nice and chill, kept me clicking till I completed my mission. If I was going to critscise I might say, maybe a bit of variation in where you have to click would help the gameplay a bit... like if the resource re-spawned in different locations or something :shrug:. Also the robots felt a bit underpowered, had to do most of the work mmyself :) . Nice
jinx! You definitely have us beat with your moody artstyle. I have to agree that maybe the robots could be a little faster when max upgraded. Amazing how two minds with the same idea can come to such different implementations. Nice work!
I love how you lose minerals for "mining" the astronaut -- that was a great touch! Very cool game, but got a little repetitive by the end. It felt very factorio-like in principle, and especially with a couple extra abilities it could become a super automation game.
EDIT: Wait I'm so silly that's how you build the antenna. Nice -- that explains why nothing happened when I hit 500!
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I thought it was strange that you couldn't spam-buy the mining robos, but once the rate in which I was gaining minerals surpassed the rate in which I could pay for robos, it felt very satisfying. Great job!
I may be too much of a min-maxer, but I found the robots to be a hindrance. The robots are fairly slow at mining and the time that it takes you to buy a robot and for it to get to mining, you could have mined significantly more if you had just kept on manually mining. For a game as short as this, I don't think the robots are actually worth buying, unless you (the player) plans on stepping away from the game.
EDIT: Wait I'm so silly that's how you build the antenna. Nice -- that explains why nothing happened when I hit 500!