Pied Piper TD

Pied Piper TD

This game is from ldjam.com, which is currently unavailable.
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overall: 3.17
fun: 3.19
innovation: 3.00
theme: 3.03
graphics: 2.71
audio: 2.73
humor: 2.48
mood: 2.79
A fast-paced tower defence where you're not a god-tier overseer — you're a guy on the ground with a noisy magic field, frantically dragging monsters into your own crossfire.

*What to do*

- Prep phase — walk up to a build tile, pick a tower from the panel, pay the coin. Mix cheap gunners, splash-damage mortars, and mages. Plan your kill lanes.
- Wave phase — enemies spawn from the portal and beeline for your houses. Towers auto-fire at whatever's in range, but projectiles don't home — they can and will miss fast movers. That's where you come in.
- Bait them — hold the signal button to light up a field around yourself. Every enemy inside the field drops whatever it was doing and follows you. Your job is to be a leash: pull packs into tower crossfire,
peel them off buildings, kite them in circles.
- Earn, rebuild, repeat — finish the wave, collect gold (scaled by how much damage your town took), buy more towers, brace for the next one.


*Controls*
- WASD / Arrow keys — move
- Space (hold) — activate the signal field (enemies in range chase you)
- Left click — interact with the build panel / buy towers
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