
Pinky Guard: The Celestial Facility
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*We ran out of time.
This is not a finished version. What you can play right now is a set of systems — without a complete experience (and not even all of them are in).
What we’re uploading isn’t a full game, but a work-in-progress build.
Some parts are working, some are partial, and some didn’t make it in at all.
There’s no proper ending.
No progression, no technologies.
No real balance either — there’s simply not enough there yet.
We had to cut a lot just to get it into a shareable state.
So yes — we didn’t make it within the jam.
But we didn’t walk away empty-handed.
We now have a foundation and a much clearer understanding of what this game should become.*
= = = = = = = = = =
> Note: This game is based on an independent animated series. To fully appreciate the universe and support the original creator, search for "Pinky Guard Luke Humphris" on YouTube. The animation provides essential context for the game's premise and atmosphere!
Pinky Guard
You control one floor of this structure, built above or even inside the Celestial's regenerating organs. How will he react to our presence? Only time will tell...
Balance exploitation, safety, and ever-present catastrophe. Expect absurd, chaotic situations constantly. If something can go wrong — it will!
* MouseWheel - Zoom In/Out
* Left Click - Interact
* Character-driven management
~~Random events & threats~~
~~Resource pressure systems~~
~~Emergent chaos mechanics~~
For the full experience and to support the original creator, enjoy the series
> This is a fan-made, non-commercial project inspired by Luke Humphris' "Pinky Guard" animation.
This is not a finished version. What you can play right now is a set of systems — without a complete experience (and not even all of them are in).
What we’re uploading isn’t a full game, but a work-in-progress build.
Some parts are working, some are partial, and some didn’t make it in at all.
There’s no proper ending.
No progression, no technologies.
No real balance either — there’s simply not enough there yet.
We had to cut a lot just to get it into a shareable state.
So yes — we didn’t make it within the jam.
But we didn’t walk away empty-handed.
We now have a foundation and a much clearer understanding of what this game should become.*
= = = = = = = = = =
Pinky Guard: The Celestial Facility
A 3D Management Strategy Game | Ludum Dare 59 Entry (72-hour jam)About This Game
Inspired by Luke Humphris' animated series "Pinky Guard" - a darkly comedic story about humanity containing an immortal Celestial threat. We're an indie team creating this non-commercial fan project to explore the world from the animation through interactive gameplay.> Note: This game is based on an independent animated series. To fully appreciate the universe and support the original creator, search for "Pinky Guard Luke Humphris" on YouTube. The animation provides essential context for the game's premise and atmosphere!
Pinky Guard
The Story
Years ago, the Immortal Celestial descended to conquer Earth. Humanity stopped him - barely - and now constantly suppresses his regeneration every single second. A massive multi-level facility was built around his giant body.You control one floor of this structure, built above or even inside the Celestial's regenerating organs. How will he react to our presence? Only time will tell...
Gameplay
Manage your Pinky Guard team and make critical decisions under pressure from limited resources, random events, and constant threats. This is accessible management strategy where you respond to chaos through characters, not abstract systems.Balance exploitation, safety, and ever-present catastrophe. Expect absurd, chaotic situations constantly. If something can go wrong — it will!
Controls
* WASD - Move camera* MouseWheel - Zoom In/Out
* Left Click - Interact
Features (72h Jam Version)
* 3D facility with free camera* Character-driven management
~~Random events & threats~~
~~Resource pressure systems~~
~~Emergent chaos mechanics~~
Development Plans
Created in 72 hours for LD59, but we're continuing development to implement all planned features and better capture the original animation's atmosphere.For the full experience and to support the original creator, enjoy the series
> This is a fan-made, non-commercial project inspired by Luke Humphris' "Pinky Guard" animation.