Radio Beacon 34

Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.31
Innovation★★★★★★★★★★3.40
Graphics★★★★★★★★★★4.52
Audio★★★★★★★★★★3.71
Humor★★★★★★★★★★2.64
Mood★★★★★★★★★★4.27
You are a radio beacon worker in a world after a nuclear war.

Controls:
WASD - move,
E / LMB - interact,
MOUSE WHEEL - tuning knob,
SPACE - sitdown/stand up

Made by one person.

Comments21

CaptainSpoof
CaptainSpoof20 Apr 2026, 22:20
we have very similar game art style!
bereg
bereg21 Apr 2026, 10:32
Great game concept. My only complaint is that controlling it with the mouse wheel gets tiring quickly, and my finger starts to hurt. It would be worth coming up with a more ergonomic option. Otherwise, everything is great: the story, the atmosphere, and the art style.

I didn’t fully understand how to tune the frequencies correctly, but luckily that didn’t stop me from reading the message. I also wasn’t sure if there are other endings, or if it was possible to prevent the group’s death.

There’s so much interesting stuff here. I hope you’ll be able to make an expanded version of the game after the jam.
LDJam user 40968221 Apr 2026, 21:08
The visual style — my compliments. It’s so good that I’d love to have it as a desktop wallpaper.
MicleFirst21 Apr 2026, 22:02
You have incredibly appealing visuals!
On the downside, I’d point out the rather unpleasant alarm sound. It was quite distracting while I was trying to figure out the controls.
Overall, the concept looks great
Yanato
Yanato23 Apr 2026, 00:23
10/10 Sad ending:(
plutonicrock23 Apr 2026, 18:09
howwwwwwwww is the game art so good. Amazing concept and really interesting narrative!
Moony_9123 Apr 2026, 18:24
Nice game! I like the simplicity of it, yet you need to puzzle quite a bit to decipher the message.
LDJam user 423872
LDJam user 42387223 Apr 2026, 19:19
The art and sound are very well done. I like the mechanics of receiving and decoding the signal.
Dimonasdf23 Apr 2026, 19:53
Aww man, I really though I could do both things quickly. We need the 3rd ending :)
half-animal-half-beast
half-animal-half-beast24 Apr 2026, 01:36
beautiful visuals, i really liked those tiny little rooms.

there’s quite a bit of text, and after playing several entries in a row it started to feel a bit heavy. maybe a bit more balance between reading and interaction could make it flow even better.

still, really charming overall, enjoyed the vibe a lot :)
IRKAR24 Apr 2026, 07:50
Cool art style but game in browser look around buged)
NiceKot
NiceKot24 Apr 2026, 12:32
Very well done. Great vibe and concept. Would've like to learn more about what's going on there etc. but it tells enough to get it.

Probably one complaint is that the pause between the alarm in the end and the incoming message is too long. I had to make a second playthrough because the incoming signal arrived only when I have already opened the door. So I haven't realized that there's a choice to be made.

Anyway, glowing 5* from me.
VenomousMouse24 Apr 2026, 17:50
Not very fond of filters. But in general, nice idea, solid mechanics. Good game.
NikaZ
NikaZ25 Apr 2026, 06:10
Gameplay is simple, but very immersive. I felt tense for most of the game. Good visual, sounds and atmosphere overall. Nice game!
noneegy
noneegy25 Apr 2026, 06:16
It is a nice game. The graphics are well done, the audio is really good, and the narrative was interesting. Good job!
Psevdonim
Psevdonim25 Apr 2026, 14:19
A solid project. The gameplay is simple, but the environments are cool and immersive. I initially skipped to the ending where Maxim survived, because I misunderstood and thought I should let the group into the bunker instead of running out and saving myself xD
Then I quickly replayed the second one, where we end up dying, but Anna and the group survive.
I wonder if there's a good ending?
rvenson
rvenson25 Apr 2026, 20:48
The immersive gameplay and story really pull me in.
digital bacon
digital bacon26 Apr 2026, 03:57
Cool game. Love the three-step decoding process. Pretty art style, easy controls, great sounds.

Excellent work -- well done!
aniretti
aniretti27 Apr 2026, 20:00
interesting game! i really liked the atmosphere, setting, narrative, and graphics. it was a bit difficult to figure out at first because i was trying to decipher the signal from frequency 108, and the sound of the red light almost drove me crazy :D

i didn't quite understand how to get the other ending and why the correct and fake coordinates are needed? i didn't seem to have any options to make a choice or respond to transmissions... although maybe i did something wrong.

by the way, you have excellent radio knob sensitivity. i've played several games with this mechanic, and many were unresponsive and poorly implemented, but yours is great!

when one of the white bulbs burst it scared the shit out of me

in any case, great submission!

upd: i read the comments and realized the choice is whether to go out the door or not. i'll try to get the good ending!
LDJam user 9418
LDJam user 94187 May 2026, 09:39
I wish there more choices when talking, so I can ask, the game would feel not so linear. Overall great execution, I liked the style, atmosphere and arstotzka-like vibes
BorodaOlen
BorodaOlen7 May 2026, 09:44
Very pleasant graphics and atmosphere — it turned out great and fits the theme well.
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