Radio Silence

by croxx
Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★2.94
Innovation★★★★★★★★★★2.86
Theme★★★★★★★★★★3.80
Graphics★★★★★★★★★★3.78
Audio★★★★★★★★★★3.59
Mood★★★★★★★★★★3.67
Dark forest. Your goal: an old relay station. Repair it, send out a distress signal, and run. Time is running out, and the darkness is closing in.



Objective / How to play:
!> - Find the missing component for the terminal (hint: check around the forest)
!> - Place it in the terminal to power it on
!> - There's a note on the car with one of the frequencies you'll need
!> - Use Q/E on the terminal to tune both frequencies — one is written on the note, the other you'll have to find yourself by watching the oscilloscope
!> - Once the signal is clear, use the morse code transmitter next to the terminal to send your message

Really stuck?:
!> FM 69.350, SW 14.235

Controls:
WASD - Move
Mouse - Look
E - Interact
Q/E - Tune Radio

Comments21

CrimsonTrouper
CrimsonTrouper21 Apr 2026, 13:13
The graphics and overall game was good, though it was hard to mess with the radio at first. Good dame!
francaaa21 Apr 2026, 14:48
loved the atmospheric music and the ending!
Ace17
Ace1721 Apr 2026, 18:44
Nice atmosphere, I enjoyed walking around in the dark in this forest!
I got one ending - not sure I understand it, I might be missing some reference here :-)

An easy addition which would greatly benefit the atmosphere: footstep sounds (also, door squeaking and radio noise would be cool. But in a game where 90% of the time is spent walking, footstep sounds are a must). Indeed, some SFX would help "blending" the gameplay experience with the music.
hotaloca21 Apr 2026, 18:48
I love the vibe and mood of the game. The music makes this less of a horror, maybe more a midnight ambient which is really cool - it has a bit of a strange vibe but not scary. I picked up the battery, got the code but was not sure how I can place the battery in the radio. Do I need to charge it somewhere before I can place it in the radio tower?
PaulMag
PaulMag21 Apr 2026, 18:54
It was a long time just walking towards the indicators. I found the first number and entered it. Then I get the impression that I should enter a second number, but I don't know where I was supposed to get it from. :/
cRoxxauthor21 Apr 2026, 19:03
@ace17 Thanks for the detailed feedback! Footsteps were on my list, but I didn't have enough time to implement them. I totally agree about the door squeak and radio static — SFX would really pull the atmosphere together. The cryptic ending is partly intentional and partly because I ran out of time. I'm glad you liked the atmosphere!
PokeyDem
PokeyDem21 Apr 2026, 19:03
Nice work with the lighting and sounds - I really felt the immersion! Btw, I think it would be better from a UX point of view if you allowed the player to take the note and look at it anytime
cRoxxauthor21 Apr 2026, 19:06
@hotaloca Thanks! It is not a full horror game, so I'm glad you liked the atmosphere.
About the battery: you need to carry it to the terminal and press E to place it. No need to charge it.
Let me know if it's still not working, maybe it's a bug.
cRoxxauthor21 Apr 2026, 19:18
@paulmag Thanks for the feedback! That part was not clear enough, so I just updated the page with a hint section under a spoiler tag if you want to try it again.
Short explanation: There are actually two frequencies to tune. The note gives you the first one, and you have to find the second one by watching the oscilloscope.
PaulMag
PaulMag21 Apr 2026, 20:40
@croxx Ah, I had to actually use the oscilloscope, of course. I'm such a dumb dumb. 🤤
Ok, so let's just tune it, press the button a few times 😎
🥺
Mark Swinimer21 Apr 2026, 21:54
I enjoyed the atmosphere and initial set up. The art style was cool too. Unfortunately I gave up because traversing the large distance was not rewarding or fun. I think this would work well if you tightened up the space a ton!
kayrum
kayrum22 Apr 2026, 03:13
A sprint mechanic and some view bobbing would have made the walking more engaging. The atmosphere was so good, that I felt constantly uneasy, waiting vor something to jump out of the forest.
IDos
IDos22 Apr 2026, 12:19
I liked the atmosphere in the game. I was trying to make something similar and found you on Discord.
AO-85
AO-8522 Apr 2026, 20:14
I absolutely love the vibe and mood of this game! The music creates a really cool 'midnight ambient' atmosphere it’s strange and mysterious, but not scary, which I really enjoyed. I managed to find the battery and get the code, but I got a little stuck on how to insert the battery into the radio. Do I need to charge it somewhere first? Thanks for the great experience!
Zyertdox22 Apr 2026, 20:38
A very atmospheric game!
SHU WEN23 Apr 2026, 08:00
good game
VLAD_LEN
VLAD_LEN23 Apr 2026, 08:02
I like this atmosphere, I also tried to create an atmosphere of solitude
GARYglhf
GARYglhf23 Apr 2026, 13:39
Классная идея и головоломки понравились. Запоминать цифры не хотелось (лучше бы их взять с собой). Не хватает звука шагов и силуэта тени. В конце непонятно что произошло, будто со спины (слишком быстро - надежна на спасение не успела появиться). Игра понравилась, играл с удовольствием.
VenomousMouse
VenomousMouse24 Apr 2026, 07:52
The overall idea is good. But its very dark. Not "uncomfortably" dark, but just dark.
LDJam user 424326
LDJam user 42432624 Apr 2026, 08:32
It turned out atmospheric, but it’s not very clear how to play. We spent quite a while walking around and fixing the station. Entering the exact value seems unrealistic, but since the indicator turns green within a certain range, it suggests that a perfectly precise number isn’t required.

It’s unclear what to do after both values turn green. I started clicking on the right display, trying to hit the points, but not all clicks seemed to register correctly. I was missing some in-game guidance.
zhangzhimu5 May 2026, 07:34
The way of presenting the theme of the signal is very effective. The environment and atmosphere are extremely well-crafted. The plot of the game has a strong sense of tension.

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