Raider of the Warehouse

by crystik
co-authored: @mithka
Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.40
Innovation★★★★★★★★★★3.02
Theme★★★★★★★★★★3.52
Graphics★★★★★★★★★★3.95
Humor★★★★★★★★★★2.92
Mood★★★★★★★★★★3.73
IMPORTANT:
Please run the game on Chrome, and make sure you have hardware acceleration enabled or the game will not run properly!

Game link:
https://mithkareece.itch.io/raider-of-the-warehouse

Outline:
You are a thief raiding a giant warehouse storing valuable and ancient artefacts. Armed with your trusty Dowser 2000, find & steal as many as you can before you get caught. Try not to lose your bearings - there's only one way in and out, and this warehouse is a maze!

Credits:
Code by @Mithka

Art by @Crystik

Game Aims:
-When you start the game, you will break in through the ceiling and get a brief view of the maze as you descend the rope.
-Armed with your Dowser 2000 which will hone in on the *signal* of nearby valuable loot, find and grab as many artefacts as possible before the timer runs out.
-As the timer gets close to 0, you will need to navigate your way back to your starting rope, so try not to get lost!
-Try to keep the hole you left in the ceiling in view to guide yourself back, and remember to use some of the hay you find in the chests to leave yourself breadcrumbs to get back to the rope.

Happy Heisting, highest value stolen safely wins!
Tools: Unity

Comments15

VerttiXPertti
VerttiXPertti21 Apr 2026, 15:12
Funny to take inspiration from the beginning of Indiana Jones 4. I managed to find some loot but I lost my way unfortunately... The environment was the highlight for me, the stacked crates were fun to walk around.
Scottyartt22 Apr 2026, 17:28
This is fun enough. I love visuals but gameplay is very the same and boring a bit after some time. Music is good
noneegy
noneegy2 May 2026, 14:15
At first I didn't understand the main mechanic; it took me a minute to realize it. The art and music are nice. Sometimes the hay dropping bugged for me, and I couldn't stop dropping my hay, but overall, it is a nice game. Good job!
Ausstein
Ausstein2 May 2026, 14:17
Overall I liked it!

The detector is kind of useless, you can find the boxes much easier by looking, also the rendering of the entrance hole in the ceiling was inconsistent Just before the end I stayed close enough that I could always see it, but than when the warning came it was suddenly no longer rendered. I had also seen that before that the hole sometimes just randomly stopped rendering. Very annoying, because of that I could not find the exit

But Overall I like the atmosphere, I collected like 1300$ before that :)
Madbarron
Madbarron2 May 2026, 16:01
Cool concept and beautiful graphics! I spent the first half of my time trying to read and understand the dowser, which got me nowhere. Once I noticed that all the treasure was in the long boxes, I spent the second half sprinting around and opening every one of those I found, which was much more profitable. I think the straw-laying is a great feature but I didn't rely on it for my playthrough. I'm glad that I could see the square hole in the ceiling, that was critical!
Roitchie
Roitchie2 May 2026, 17:48
The music and setting really sell the Indiana jones vibe. I found the douser fairly easy to use but after a while noticed all the treasure was in the marked boxes so that was quicker than using the machine. The hay is an interesting idea. A bit like Hansel and Gretel. Leaving the breadcrumbs to find your way back. Cool concept. Having some guards in the maze to sneak past could be an interesting post dare addition. Well done!
DrMaxwell2 May 2026, 18:13
I like the vibe even though the gameplay didn't really interest me that much.
automatonvx
automatonvx2 May 2026, 18:44
Nice, I like the Indiana Jones theming with the iconic crate warehouse. All felt nicely polished, I think the core loop is a pretty good mini-game mechanic, balancing exploring for more loot vs remembering the way back. First couple of tries I got greedy and couldn't find my way back, so had to accept my terrible navigation skills and be a lot more cautious to get out. I didn't find the diviner too useful really, was best off just wondering around and seeing what I found. Surprisingly nicely done 3d art for an LD game. Solid entry.
LDJam user 3885632 May 2026, 21:44
I got lost at first because I didn’t realize I should look for the hole in the ceiling, and I also missed that right-click drops hay. Once I discovered it, though, dropping hay was a nice mechanic. The atmosphere is well done, and the game looks and sounds very good. Well done!
someone
someone2 May 2026, 21:54
Nice game. The warehouse design is excellent. It very much invokes that Indiana Jones feel.
The detector was pretty useless. The crates were much easier to find without it and since the mechanics encourage going fast, it is easier to just run and grab all the crates you happen across rather than trying to follow a signal.
Grabbed $1305 in my second run. It ran fine in Firefox.
Itisthelaw2 May 2026, 22:38
Cool vibe! I see you didn't include audio in your categories, but that buzzer sound was a great choice. I agree with another commenter that ultimately it seemed more efficient to just look for sideways boxes verses using the signal, but I enjoyed the gameplay.
Neox3 May 2026, 08:30
Fun game. The alarm jumpscaed me a bit :D

After a while I barely looked at the Dowser and instead just opened all crates that I could find.
Kaijiro3 May 2026, 12:37
Nicely done ! You really have this urge to open one crate even when you know that you are running out of time :D I had fun !
matt27283 May 2026, 16:20
Nice game. I was confused why I could drop hay, until I realized I was going to have to find my way out.
Guess the hay is to breadcrumb you way back, a signal to escape I guess?
Overall cool project :)
Alexandr Gerya
Alexandr Gerya5 May 2026, 13:58
dropping hay is clever but i forgot where i put it and got lost forever the alarm scared the crap out of me tho solid little thief sim

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