ResonanceGun

by nit
Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★3.67
Innovation★★★★★★★★★★4.08
Theme★★★★★★★★★★4.50
Graphics★★★★★★★★★★4.25
Humor★★★★★★★★★★2.62
Mood★★★★★★★★★★3.92
A short shooter where you need to find the right frequency to destroy the enemy.
Genres: action
Tools: Godot

Comments9

nullval
nullval20 Apr 2026, 02:46
Interesting setting, but very hard to understand since there's no instructions.
The graphics can sometimes be a bit hard to tell what its supposed to be, which does add to the mystique of the whole thing.
Some of the text was so low res I misread the letters.
Great concept once I "got" it :)
hotaloca20 Apr 2026, 08:45
Wow such a nice art/vibe for graphics, it really so cool. Also the concept is great on having sound based weapons. I found it a bit hard to get what sounds I shall use - yet I like the visual display and the idea... Congratulations, nice inspirational entry!
Xwilarg
Xwilarg20 Apr 2026, 10:25
Super fun game to play, fights were tough but since the AI easily stay stuck in walls that give a bit more leeway to think of your waves, amazing job
Sylva Aster20 Apr 2026, 10:25
Looved the vibes, a bit hard to understand at first and a bit too punishing, but was super entertaining and looks amazing
Tapot
Tapot23 Apr 2026, 10:44
Pragmata-vibes in shooting - very interesting mechanic, I love music and style!
wisstopher
wisstopher24 Apr 2026, 07:23
The audio was really good, I'm surprised that you're getting rated for that. I had a hard time tuning to the frequency without getting hurt nearly every time :'(. Your art is cool, lovely entry.
LDJam user 243193
LDJam user 24319330 Apr 2026, 12:49
Nice game concept. Too bad I got stuck at the door despite managed to open it with correct signal.
deformhead
deformhead6 May 2026, 13:00
Really good entry! You manage to do so many things in a short timeframe, congrats for that!

I loved how I need to find a safe spot, to scan enemies, adapt my frequencies and go for a fight, it's a good idea!

Good job! :clap:
fabonacci6 May 2026, 17:02
I found it a bit too difficult when enemy spawned closed, it took me times to change frequency. But i liked it, idea, sound and design are goods. Nice entry

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