
Ludum Dare #59compo
ResonanceGun
A short shooter where you need to find the right frequency to destroy the enemy.
Comments9

hotaloca20 Apr 2026, 08:45
Wow such a nice art/vibe for graphics, it really so cool. Also the concept is great on having sound based weapons. I found it a bit hard to get what sounds I shall use - yet I like the visual display and the idea... Congratulations, nice inspirational entry!

Xwilarg20 Apr 2026, 10:25
Super fun game to play, fights were tough but since the AI easily stay stuck in walls that give a bit more leeway to think of your waves, amazing job
Sylva Aster20 Apr 2026, 10:25
Looved the vibes, a bit hard to understand at first and a bit too punishing, but was super entertaining and looks amazing

Tapot23 Apr 2026, 10:44
Pragmata-vibes in shooting - very interesting mechanic, I love music and style!

wisstopher24 Apr 2026, 07:23
The audio was really good, I'm surprised that you're getting rated for that. I had a hard time tuning to the frequency without getting hurt nearly every time :'(. Your art is cool, lovely entry.

LDJam user 24319330 Apr 2026, 12:49
Nice game concept. Too bad I got stuck at the door despite managed to open it with correct signal.

deformhead6 May 2026, 13:00
Really good entry! You manage to do so many things in a short timeframe, congrats for that!
I loved how I need to find a safe spot, to scan enemies, adapt my frequencies and go for a fight, it's a good idea!
Good job! :clap:
I loved how I need to find a safe spot, to scan enemies, adapt my frequencies and go for a fight, it's a good idea!
Good job! :clap:
fabonacci6 May 2026, 17:02
I found it a bit too difficult when enemy spawned closed, it took me times to change frequency. But i liked it, idea, sound and design are goods. Nice entry

The graphics can sometimes be a bit hard to tell what its supposed to be, which does add to the mystique of the whole thing.
Some of the text was so low res I misread the letters.
Great concept once I "got" it :)