SAVE OUR SOULS

co-authored: @turotomo
Overall★★★★★★★★★★3.92
Fun★★★★★★★★★★3.27
Innovation★★★★★★★★★★3.53
Theme★★★★★★★★★★4.28
Graphics★★★★★★★★★★4.37
Audio★★★★★★★★★★3.86
Humor★★★★★★★★★★3.28
Mood★★★★★★★★★★4.17
Web build seems broken, can't reupload sry
Please download or you can launch on itchio - https://steinhks.itch.io/save-our-souls

A morse code mystery.
Receive transmissions.
Tap your replies.
Uncover the truth.
Short click — dot. Hold — dash.

Comments6

LDJam user 423872
LDJam user 42387222 Apr 2026, 01:08
The game looks great! The Morse code implementation is really cool.
LDJam user 342640
LDJam user 34264022 Apr 2026, 02:30
Really great mood & atmosphere and I feel like I actually have somewhat of a grasp on morse code now, great game !!!
LDJam user 426288
LDJam user 42628822 Apr 2026, 11:07
I love the atmosphere of the game, and it feels like a great way to learn Morse code too! 🎮
LDJam user 259103
LDJam user 25910322 Apr 2026, 18:35
This was really neat! The cabin has a great atmosphere, and I liked the twist at the end. I did find it to be a little slow-paced, though it got a bit more interesting in the latter half. It also felt a bit limiting how I had no choice in how to respond; I messed up giving Hook the coordinates for the lake, for instance, and the game didn't even seem to notice, implying he made it to the lake just fine anyway.
LDJam user 55657
LDJam user 5565724 Apr 2026, 20:10
Turned out great!

The game does a really good job of pulling you into the atmosphere (at some point I genuinely felt like I was actually sitting somewhere in the woods, working) super cool!

Beautiful and concise game.

But at some point I reeeally wanted to speed up the dialogues 😅

A special thank you. I think I'll now remember how to write K in Morse code for the rest of my life :)

And about the ending:

!>very cool, but I'm disappointed. I was hoping for at least a jumpscare :D
LDJam user 278146
LDJam user 27814626 Apr 2026, 06:04
Fellow morse code game :v:

Really like the art style of this one, with the mix of old log cabin and flashy monitor. I think this idea has potential as part of a larger game but just the morse code dialogue by itself is very slow and I think limits how well you can portray a story.
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