A listening station at the edge of the dark forest. Signals drift through your field. Some are civilizations. Some are not. Your job is to decide -- and fire before they find you.
Pretty immersive which I love in games. I honestly have no clue what the win condition is, or even if it has one, but I was fascinated by the way the colors played out on the screen. The audio effects suit the game nicely and I liked that the game style was something I'd never seen before. But... Since it is unlike anything I've ever seen before I could use a LOT more instruction, maybe even a brief tutorial to give the player a better understanding of what they're supposed to do. I may not have understood what was going on but I did enjoy the experience. This is a game I'd come back and play again if I understood it better, so I hope you keep working on this one!
Very interesting idea, it's really trippy, but does make sense in a way. I think it could do with some more confirmations when you are doing stuff correctly, and when you are failing. Because I'm not entirely sure what am I even doing wrong.
It's like being trapped inside a lava lamp! I'm not sure how or if I actually caused it to happen, but I did manage to make a cool rainbow pattern resolve eventually. Cool idea for sure!
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