Tried running the build — didn't launch for me. No worries, I thought, the source is there. Downloaded it, opened it up. Works in the editor, but the missiles were behaving a bit oddly. Looked like a small bug, so I patched it locally just to be able to play. Also got the build working on my end. Hope you don't mind me poking around — it just felt like a shame to miss out on the project over something small!
As for actual feedback: feels like you probably ran out of time to do everything you wanted, but the core loop of dodging the missiles is genuinely fun — that base gameplay works really well. One thing worth mentioning: it's not spelled out anywhere that you need to build up "energy" and press space to clear the fog of war and get radar data. Took me a while to figure that out!
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I uploaded the fixed build here in case it's useful: https://drive.google.com/file/d/1Sga3gGHmnkf25aGlCLBQEBkxwhB5r3kM/view?usp=sharing
As for actual feedback: feels like you probably ran out of time to do everything you wanted, but the core loop of dodging the missiles is genuinely fun — that base gameplay works really well. One thing worth mentioning: it's not spelled out anywhere that you need to build up "energy" and press space to clear the fog of war and get radar data. Took me a while to figure that out!