Ludum Dare #59compo
Signal
Collect as many tokens as you can and return to your base before the time is up. Send out a signal to find tokens and your home.
WARNING!
Sending a signal may attract monsters. Avoid at all costs!
Watch out for the changes to the world and invisible enemies.
Play here: https://games.stoogoff.com/ld59/
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NOTE: This should work in any modern browser but requires a keyboard so won't work on a touchscreen device.
This isn't entirely the game I wanted to create. I had plans for the colour changes to be more significant with walls displaying based on the enemy movements in the previous colour level. That didn't work out though. I also left sound effects to the very last minute and haven't had time to create any.
All art, code, and music by me. Art was made with Pixil (https://www.pixilart.com/); music with Reaper (https://www.reaper.fm/) using Guitar Rig 5, Kontakt drums, bass and the Phosphor synth from Auio Damage.
WARNING!
Sending a signal may attract monsters. Avoid at all costs!
Watch out for the changes to the world and invisible enemies.
Play here: https://games.stoogoff.com/ld59/
---
NOTE: This should work in any modern browser but requires a keyboard so won't work on a touchscreen device.
This isn't entirely the game I wanted to create. I had plans for the colour changes to be more significant with walls displaying based on the enemy movements in the previous colour level. That didn't work out though. I also left sound effects to the very last minute and haven't had time to create any.
All art, code, and music by me. Art was made with Pixil (https://www.pixilart.com/); music with Reaper (https://www.reaper.fm/) using Guitar Rig 5, Kontakt drums, bass and the Phosphor synth from Auio Damage.

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