Signal

by ty1rl
Overall★★★★★★★★★★3.56
Fun★★★★★★★★★★3.47
Innovation★★★★★★★★★★3.72
Theme★★★★★★★★★★4.69
Graphics★★★★★★★★★★3.75
Audio★★★★★★★★★★3.28
Mood★★★★★★★★★★3.69
A puzzle game about routing a signal across a grid from a transmitter to a receiver.

Built in Godot 4.6.

Overview


Send a signal from transmitter (*green*) tower to receiver (*purple*) tower by activating towers along the way and re-propagating the signal. Each propagation reduces the signal integrity.

Waveforms


Wide (*15 Integrity*) propagates outward in a radial pattern across plain tiles. Blocked by rocks and walls.

Pulse (*10 Integrity*) propagates in four straight directions. Passes through rocks. Blocked by walls.

Skip (*25 Integrity*) propagates through any terrain, including walls. Short range.

How to play


1. Click an activated tower.
2. Choose a waveform.
3. The signal propagates from that tower according to the waveform's rules.
4. Any tower the signal reaches becomes activatable.
5. Reach the target tower with signal integrity remaining.

Each waveform has its own integrity cost per activation. Choose carefully.

Levels


The Tutorials introduce each waveform one at a time, then show how to chain activations across multiple towers.

There are three levels Arc , Zigzag, and Gauntlet.
Genres: puzzle
Tools: Godot

Comments11

4farandbeyond21 Apr 2026, 02:57
Fun little puzzle game. I kinda wish there was more of it. Mechanics are simple and easy to understand. I wonder what the minimum score on each puzzle is (I managed a 5 integrity remaining on level 7)... Well done!
FoxEcho21 Apr 2026, 06:13
An interesting puzzle game with a nice mechanic! Using the levels to introduce the gameplay is a good choice. It might be better if the game moved to the next level automatically. Keep it up.
PollyKarm22 Apr 2026, 04:15
A very interesting game. I really like the atmosphere, it reminds me of something from childhood. Thanks for the game!
pragmascript
pragmascript23 Apr 2026, 14:41
love the music and the vibe. interesting mechanics. would like to have seen the signal propagate
apt_prose726 Apr 2026, 08:27
Well-designed, smooth and fun.
Stratcat6626 Apr 2026, 09:22
Good small puzzle game. Not that many levels (yet), but I prefer new cool mechanics ideas (like in your game).
One-Thousand-Twoth27 Apr 2026, 14:44
I immediately liked the visuals and the music. The music is a bit too noisy for my taste, but it fits the visuals perfectly, so for me that’s not a reason to lower the score.

The puzzles themselves are decent, but for me they were very—too—easy. I finished the game quickly, and it didn’t have time to fully engage me, though it didn’t overstay its welcome either. It might have been more challenging if there were an incentive to optimize each level and minimize resource usage, but the game doesn’t really encourage that, so I didn’t try. A player ranking system like in Mini Motorways would feel appropriate here, or something like a star rating for levels, where the fewer resources you spend, the better. Yes, it’s a cliché, but still.

Overall, it’s a game with a strong style, but from a gameplay perspective I found it lacking in difficulty. That said, it’s always hard to strike the right balance between challenge and what ends up killing the fun.
cax29 Apr 2026, 03:20
I'd like trying more levels, and maybe more ways of transferring signals, because the music and visuals are cozy and I could spend more time playing if it had more actual levels (and shorter tutorial), nice idea really!
kkritselis
kkritselis1 May 2026, 03:43
Interesting puzzle concept. Dialing in the difficulty with puzzle games are challenging, especially in aa jam, but I like what you've done.
LDJam user 221561
LDJam user 2215613 May 2026, 01:44
Not bad, quite liked going through all the levels - needed more of a challenge towards the end!
TheSmellofOxygen5 May 2026, 23:31
Very cool concept. I was skeptical at first about the obtuse seeming tower modes, but as soon as I saw the first large level, it immediately clicked. Polished. I wish there were more levels though. Half are brief tutorials, so there's only three to challenge ourselves with.

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