Signal Garden
Make Game FullScreen pls)
Route a signal from SRC to TX nodes on a grid. Place plants, hit Run, watch the wave. Each TX needs the right frequency (f) and enough power (p). Oxygen is your timer; relay power from successful TX hits is your win meter.
Rules
Drag a plant from the inventory onto an empty cell to place it. Right-click a cell to remove.
Run simulates once. If at least one TX matches, the run scores: you gain relay power only from matched TXs, recover some oxygen (more if more TXs match), and get a new layout. If zero TX match, nothing is scored.
Win: fill the relay goal. Lose: oxygen runs out. Splash / end screen: press any key to start or restart.
Controls
Run — start · Alt — signal numbers f/p vs plant art · Space — pause (after splash).
First LD
This is my first Ludum Dare — I’m really happy to join the community. Thanks for playing and for any feedback.
Route a signal from SRC to TX nodes on a grid. Place plants, hit Run, watch the wave. Each TX needs the right frequency (f) and enough power (p). Oxygen is your timer; relay power from successful TX hits is your win meter.
Rules
Drag a plant from the inventory onto an empty cell to place it. Right-click a cell to remove.
Run simulates once. If at least one TX matches, the run scores: you gain relay power only from matched TXs, recover some oxygen (more if more TXs match), and get a new layout. If zero TX match, nothing is scored.
Win: fill the relay goal. Lose: oxygen runs out. Splash / end screen: press any key to start or restart.
Controls
Run — start · Alt — signal numbers f/p vs plant art · Space — pause (after splash).
First LD
This is my first Ludum Dare — I’m really happy to join the community. Thanks for playing and for any feedback.
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