Signal Repair Team

Signal Repair Team

This game is from ldjam.com, which is currently unavailable.
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overall: 4.12
fun: 3.82
innovation: 3.86
theme: 4.23
graphics: 4.50
audio: 4.26
humor: 3.56
mood: 4.30

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Repair the signal from the comfort of your chair.


You manage a signal repair team. Yellow-suit crews move across your map, restoring broken relay nodes one at a time. The signal must stay up. Your job is to make sure it does.

Controls: Mouse only

How to play:

- MAIL — incoming assignments and field reports
- MAP — active incidents, dispatch crews here
- CREW — personnel status, see who's still breathing
- HIRE — replace casualties
- TRAIN — level up crew to resolve incidents faster

Incidents have difficulty and danger ratings. Send underqualified crew and they'll still fix it — just slower. Higher danger means higher pay, and higher chance the signal comes back but your people don't.

Payroll runs every two days. Unpaid crew won't move. Seven days. Keep the signal alive.

HOW IT WAS MADE

This game was made during the last 48 hours of a 72‑hour jam, where the first 24 hours I just sat and thought about what I wanted to make. I think it was a good idea to allow myself time to think rather than rushing into development. Also, I managed to create a game with a very complex UI, which is kind of new. The game is based on the feeling of responsibility and the derealisation of people hidden behind screens and statistics. Check what you feel when a team does not return from a mission. I hope you like this game as I love it btw!

ART, GAMEDESIGN, MUSIC, CODE - Filgreen3





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