The web version may not display the complete background due to size compatibility issues. For a deeper experience, please download or Click the web link to play the game: https://deepdive.tandre.cn/
由于尺寸兼容性问题,网页版本可能无法显示完整的背景。为了获得更深入的体验,请下载或点击网页链接进行游玩:https://deepdive.tandre.cn/ After a brain-computer interface experiment goes wrong, your consciousness is trapped in a distorted signal space. Explore the room, collect clues, and piece together the truth hidden in flickering lights and fragmented memories.
Controls
Click to interact, advance dialogue, and enjoy explore.
note
For optimal audio experience, please use headphones.
游戏系统默认英文,右上角可切换为中文
Production Team
designer:amo programmer:Puuloo,Tandre art:Ruaan , Sharkshark music: ykSAMA tester: Tian Xuan Da Gong Niao
Thank you for playing! Feedback and ratings are always appreciated.
Really polished art and audio! A little nitpicky, but when I clicked while dialogue was up it automatically skipped to the next line of dialogue when I expected it to just finish the current line's animation. Regardless, nice entry!!
Thanks for sharing your work, I had fun with this one! Really high level of polish on the art, and it was fun to get into the moody scene of the post-experiment!
黑白灰的美术风格让我感觉主角的世界很迷茫。简单的解谜交互增加趣味。总体来说完成度还挺高。希望能增加更多剧情与交互提示! The black, white and gray art style makes me feel the protagonist's world is full of confusion. The simple puzzle interactions add fun. Overall, it's quite well-polished. Hope more storylines and interactive hints can be added!
Short runtime, but insanely high level of polish. You can really tell the team has a strong artistic backbone—the visual style is cohesive and aesthetically refined. The writing and ending are especially well-conceived, making it a perfect fit for a game jam submission. Sound design and music are also handled with clear care and intention. A seriously strong showing.
I like the atmosphere, the storyline reminded me abit of severance. I wish certain items were able to be revisited eg. the lampshade seemed to be viewed once and never again. Decent little experience overall.
Very nice entry! The atmosphere is on point! The only thing that bothered me is that once I had the 3 pages, I was looking for a fourth one for quite a while, because the UI made me think there was one, and the same dialog kept happening when clicking the book. I was hoping for something to make me understand I had to click the pages, then the holes in the book. Besides that, great game! :)
Great job guys! Once I saw the cover art I instantly clicked. I love the atmosphere the artstyle combined with the music makes, very immersive. That being said, I had a couple of issues with the actual playing. The main one was that if not for Axodo's comment, I'd have probably closed the games after collecting the 3 clues, as I couldn't figure out how to progress (I tried just clicking them, or just clicking the empty spaces in the book, or drag and dropping the clues). Also, it would be helpful if when hovering over an interactable object, it eg got a little highlighted. Oh and because I don't know Chinese, I think there was a small language barrier with understanding the ending clearly. Overall solid work, with some playability enhacements I would love to see a bigger game in this style! Keep it up!
@axodo@Zoldanka Thank you so much for your detailed and helpful feedback! We totally understand the confusion with the puzzle progression, unclear UI hints and interaction guidance. We will definitely improve these points in our future games. We have full English text in this game, and we will try our best to reduce language barriers and optimize the overall experience next time. Thanks a lot for playing and your valuable suggestions!
Very nice visuals and mood, needed a bit more to make gameplay a bit clearer. I found all the pages then couldn't figure out how to get them in the book for a while (I thought it was click and drag not click page then click book). I love the art style and sound scape! Would like to have been able to see what was outside the door just to see more of this world :D
Comments36
The black, white and gray art style makes me feel the protagonist's world is full of confusion. The simple puzzle interactions add fun. Overall, it's quite well-polished. Hope more storylines and interactive hints can be added!
Short runtime, but insanely high level of polish. You can really tell the team has a strong artistic backbone—the visual style is cohesive and aesthetically refined. The writing and ending are especially well-conceived, making it a perfect fit for a game jam submission. Sound design and music are also handled with clear care and intention.
A seriously strong showing.
气氛做得很好!
左上角退出游戏的ui太时尚了,三天做出这么完整的游戏太厉害了