
Signal&Conquer
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Controls
WASD to move
Mouse to look around
Left mouse button to shoot
Right mouse button to confirm commands
Hold Shift to enable the selection aura (used to select soldiers)
Keys 1–6 to issue different commands to your soldiers
Once a group is selected, you don’t need to reselect a command repeatedly. After choosing a command once, you can continue issuing it with right click.
Objective
You are the commander of a platoon that has been pushed back to its final camp. After eliminating the enemy commander, their forces have fallen into disarray. Use the signals you and your soldiers have trained for to coordinate effectively and eliminate the remaining enemy units.
You are faster than a standard soldier, but less durable. Enemy forces consist of regular troops and heavily armored units with increased health, requiring careful positioning and coordination to defeat.
Credits
Developed by dzo
Art by no_way_nathan
Created for Ludum Dare 59
It was a eventful weekend. Keeping moral up was a challenge, but hey we made it... barely, some stuff was forgotten like the Main Menu Art and the Sound Design and some other stuff i hope you wont notice, but i am still proud of the game so i hope you will have atleast a bit of fun :)
WASD to move
Mouse to look around
Left mouse button to shoot
Right mouse button to confirm commands
Hold Shift to enable the selection aura (used to select soldiers)
Keys 1–6 to issue different commands to your soldiers
Once a group is selected, you don’t need to reselect a command repeatedly. After choosing a command once, you can continue issuing it with right click.
Objective
You are the commander of a platoon that has been pushed back to its final camp. After eliminating the enemy commander, their forces have fallen into disarray. Use the signals you and your soldiers have trained for to coordinate effectively and eliminate the remaining enemy units.
You are faster than a standard soldier, but less durable. Enemy forces consist of regular troops and heavily armored units with increased health, requiring careful positioning and coordination to defeat.
Credits
Developed by dzo
Art by no_way_nathan
Created for Ludum Dare 59
It was a eventful weekend. Keeping moral up was a challenge, but hey we made it... barely, some stuff was forgotten like the Main Menu Art and the Sound Design and some other stuff i hope you wont notice, but i am still proud of the game so i hope you will have atleast a bit of fun :)