Oh this is great, I love it. Simple and not anything technically impressive but this flavor of absurd storytelling is really fun and the downsampled, choppy, collage-like art is very well executed.
I think this game scene has some artistic and philosophical traits in it.... love the bit style....astonished by the idea of replacing skeleton head by the satellite dish, creepy yet intriguing. everything looks fabulous and metaphorical, enjoying the concept....
I like the first impression, but abstained from voting for now as I seem to be missing something.
It's easy enough to find the baboon's signal (and God's), but I'm unsure what to do with them as the only thing that I seem to be able to actually interact with is the eye (if it doesn't wander off screen). I assume I have to do something when the signal is the strongest, but I have no idea what 🤔
I could've sworn I played another game you made last Ludum Dare about collecting organs from zombies? Anyway this game was great and I love your writing, it has a feel like Mike Klubnika and How Fish Is Made and you have a great artistic voice. Hope you continue doing game jams cause I wanna play your other stuff!
While the gameplay isn't much to write home about, the absurd style and world kept me engaged the whole time. I adored the sound design, story, characters and the strange humor presented throughout. The dialogue sounds were especially satisfying to me! Overall this is a fantastic entry, I loved it and I hope you continue to explore this style.
I wished the gameplay had a bit more to it but the story and atmosphere kept my intrigue. I don't know what all of this meant but I appreciate the wackiness.
This game was absolutely beautiful in my opinion. It was wonderfully crafted and your story was conveyed beautifully. The asset work here is also commendable and the real life footage really jarred me (in a good way). Amazing work overall!
S
soyboy2121 Apr 2026, 16:54
I really liked this, completely off beat and unexpected and balanced a nice line between humour and making the player feel uncomfortable with a sense of unknowing dread as you progress. Simple idea but great story execution, colour palette was solid and consistent too!
Interesting style and story. Could use some keys info, I thought u just use the mouse at the start. The signals sound like signals with all the interruption. Good job!
there the game you play because you want to give rating and get some back, and there the game you want to stay in and keep exploring. I think this entry is incredible, made me laugh, but wasn't always at ease, i wanted to see what the next thing would be, and it fit the them nicely, great entry !
Somehow I failed at getting to trashbot, I could not get closer than 4m. Maybe I missed something. I love these kind of games in jams - the stuff you wouldn't get in the stores! Good job.
I loved the sound of the king baboon, and the art is intriguing. My only problem was that I found God, but I didn't understand anything... Well, it must be like real life. Good Game!
It seems like we’ve found a winner. Everything in this game is excellent — the organ music, the cries of the monkey, the visual style, and the atmosphere. I truly love it
@ranarh yeah i ofc put the hardest navigation problem as the first one because i had no time to playtest... you need to go around from the right side. Thanks for the comment!
Absolutely loved how unhinged this was. Superb atmosphere, and visuals are really cool. The walking part felt just a tiny bit tedious, but I think it was rather fitting pacing overall. Having to go around for trashbot was maybe the only one confusing bit. Overall great work!!
What the frick did I actually just play, this is the most symbolic loaded game I've seen with so many things that make no sense in the best way imaginable. Okay, I just gotta rattle this off before I get to my praises. Who was that bamboo king? am i hallucinating or did we cut off the LEFT arm of the last sinner before taking god's RIGHT arm? why was god's left hand in the stomach of the beast? was it cause humanity died because of nuclear weapons, and the beast was "full" of all of humanitie's deaths and vices? Was there a NUCLEAR WAR?? why was the slug tied with the quote "god made man in his image" (paraphrasing in game)?? What was with the no sleeping mask thing?? Stone tablet????? Also why is it when we tried getting closer to god, we fell in the pit, only getting farther and farther away?? HUH????
I need to know what drugs you used while making this cause I NEED that stuff. Holy cow, mechanics are simple, story is narratively mysteries (not confusing), the art is just something else I can not describe it other than pure horror and peak. The audio was aggressive (in a good way, lol, except for the monkey he was OBNOXIOUS). like what? Genuinely gonna be thinking about this game cause of how much I loved it, holy cow. Fantastic job on an amazing piece that came out of no where.
this some avant garde shit... I love the gritty visuals, strong sound choices, love how the map looks like some fleshy textures and deep fried JPEGs stacked on top of each other but is actually somewhat working according to common sense 😄😄 awesome and inspiring piece of work right here
Man what the f* did I just play?! That's amazing, I wished I had half your creativity. This is the kind of experience that stays with you a long time after playing. Gameplay-wise it's true that there could be a bit more to it, but the aesthetics, the writing, it's all mesmerizing. It took me a few minutes to understand you can point you antenna head to detect the NPCs but I think it's a clever mechanic. Most unique entry I've played so far!
I love the absurd nature of this jam, very in tune with games like Hylics (which is a big favorite of mine). I really just loved the open ended nature of what I was experiencing. Would love to see more from this concept! Well done!
Well this is some artsy stuff :) Thank you for making radar raycast broad so player doesn't need to struggle to find next target. Visual style is amazingly absurd
@pipetto thanks! and sadly no, i left it as the very last thing i would do if i had time and ofc i didnt have time to do even the ten things more important than it
My goodness that was captivating. I do wonder if I got the right ending or not. I'm definitely going to follow you, because I am curious to see your journey. :smile:
Very original and stylish game that gives off surreal, absurdist, comedic, and philosophical vibes. I didn't know how that's possible but somehow you pulled it off! Amazing first entry in the jam, congratulations, and thanks for being present in today's stream! 😊 Here's the VOD: https://youtu.be/HGwzSkcD2uU
The game itself is kind of basic, but I have a feeling your focus was more on the overall experience than the moment-to-moment gameplay. And what an experience it is! Surreal, funny, thought-provoking. And whatever that aesthetic is called, it's on point!
the aesthetic is so cool and unique for a jam game it immediately caught my eye when I saw it
I think it's executed really well. some of the parts are surreal and funny and others felt weirdly deep. I don't even mind the lack of gameplay because the game excels at what it's aiming for
Comments81
It's easy enough to find the baboon's signal (and God's), but I'm unsure what to do with them as the only thing that I seem to be able to actually interact with is the eye (if it doesn't wander off screen). I assume I have to do something when the signal is the strongest, but I have no idea what 🤔
Managed to reach the end now and rated the game. Great absurdist styling and writing in this one!
まず「シグナル」というテーマをちゃんとゲームの中心にするのが気持ちよくて、シナリオのセンスもすごく好きです
ゲーム全体の程よいキチガイ感が面白すぎる、ゾッとしました
最初は画像?の上に歩くことたまにできないのがちょっと面倒くさいと思ったけど、すぐに「歩けるところと歩けないところに意味がある」と気付いてうおおおおおおおおおおになりました
Very good entry
Could use some keys info, I thought u just use the mouse at the start.
The signals sound like signals with all the interruption. Good job!
My only problem was that I found God, but I didn't understand anything... Well, it must be like real life.
Good Game!
Everything in this game is excellent — the organ music, the cries of the monkey, the visual style, and the atmosphere. I truly love it
The ending really makes you think fr fr.
The mood was incredible, I will be pondering the wisdom of the Baboon King for the next few weeks.
Great entry !
Who was that bamboo king?
am i hallucinating or did we cut off the LEFT arm of the last sinner before taking god's RIGHT arm?
why was god's left hand in the stomach of the beast?
was it cause humanity died because of nuclear weapons, and the beast was "full" of all of humanitie's deaths and vices?
Was there a NUCLEAR WAR??
why was the slug tied with the quote "god made man in his image" (paraphrasing in game)??
What was with the no sleeping mask thing??
Stone tablet?????
Also why is it when we tried getting closer to god, we fell in the pit, only getting farther and farther away??
HUH????
I need to know what drugs you used while making this cause I NEED that stuff. Holy cow, mechanics are simple, story is narratively mysteries (not confusing), the art is just something else I can not describe it other than pure horror and peak. The audio was aggressive (in a good way, lol, except for the monkey he was OBNOXIOUS). like what? Genuinely gonna be thinking about this game cause of how much I loved it, holy cow. Fantastic job on an amazing piece that came out of no where.
good expirience mate nice
Loved the artstyle and a storyline. Can relate to main character...
I wonder if there’s a way to play basketball?
The game itself is kind of basic, but I have a feeling your focus was more on the overall experience than the moment-to-moment gameplay. And what an experience it is! Surreal, funny, thought-provoking. And whatever that aesthetic is called, it's on point!
I think it's executed really well. some of the parts are surreal and funny and others felt weirdly deep. I don't even mind the lack of gameplay because the game excels at what it's aiming for
My thoughts are shared in the VOD. Hope we see you back for LD60. ✌