
Solar Signals
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Construct a solar-powered network! The network you make is your own creation! Will you strive for greed to get the highest coins per second? Or create a sun-powered orchestration worthy of Apollo?
Credits
-------
* ART/PROGRAMMING/DESIGN: https://bsky.app/profile/paigemarincak.bsky.social
* AUDIO: Kenney
* ADDITIONAL ART: Kenney
* STARTER TEMPLATE: Kenney
Technical Stuff
---------------
* ENGINE: Godot 4.6.2
* ART: BlockBench
Controls
--------
* Mouse
* Use the left mouse button to interact with elements
* Use the right mouse button to cancel (where applicable)
How to Play
-----------
* Connect buildings up to a solar panel grid to receive power (signals)
* Some buildings will generate coins, others will make sounds, whereas others will help expand your network
* The network you make is your own creation! Will you strive for greed to get the highest coins per second? Or create a sun-powered orchestration worthy of Apollo?
Other Notes
------------
* Total Dev Time: 28:57:05
* This is an idle game - I've adjusted the waiting period to be fairly short for Jam-players. Should be able to unlock everything within 10 minutes if optimized. 15 minutes if you play around
* Yes, signals were used to program this :P
* No AI was used in the creation of the game including assets, code, and research - we read docs like god intended
* First time using godot outside of messing around with it
* Wanted to try using some of Kenney's assets. 3D solar punk models are made for the jam. I typically make 2D games so this was a lot.
* Started with Kenney's city builder template and built off of that (TY)
* Because you can make your own music with this game there is no BGM track - unlock the bell and drum!
* For musicians / optimizers:
!> * Each solar panel receives a signal once a second and distributes it same frame. Length of the chain does not matter.
!> * The router / distributor can be used to delay a signal to every 2s or every 3s. If you chain these well you can get even more delay.
!> * Let me know what your max coins / second ends up being or if you make any music :)
* Had to cut quite a bit, but I hope you enjoy!
Credits
-------
* ART/PROGRAMMING/DESIGN: https://bsky.app/profile/paigemarincak.bsky.social
* AUDIO: Kenney
* ADDITIONAL ART: Kenney
* STARTER TEMPLATE: Kenney
Technical Stuff
---------------
* ENGINE: Godot 4.6.2
* ART: BlockBench
Controls
--------
* Mouse
* Use the left mouse button to interact with elements
* Use the right mouse button to cancel (where applicable)
How to Play
-----------
* Connect buildings up to a solar panel grid to receive power (signals)
* Some buildings will generate coins, others will make sounds, whereas others will help expand your network
* The network you make is your own creation! Will you strive for greed to get the highest coins per second? Or create a sun-powered orchestration worthy of Apollo?
Other Notes
------------
* Total Dev Time: 28:57:05
* This is an idle game - I've adjusted the waiting period to be fairly short for Jam-players. Should be able to unlock everything within 10 minutes if optimized. 15 minutes if you play around
* Yes, signals were used to program this :P
* No AI was used in the creation of the game including assets, code, and research - we read docs like god intended
* First time using godot outside of messing around with it
* Wanted to try using some of Kenney's assets. 3D solar punk models are made for the jam. I typically make 2D games so this was a lot.
* Started with Kenney's city builder template and built off of that (TY)
* Because you can make your own music with this game there is no BGM track - unlock the bell and drum!
* For musicians / optimizers:
!> * Each solar panel receives a signal once a second and distributes it same frame. Length of the chain does not matter.
!> * The router / distributor can be used to delay a signal to every 2s or every 3s. If you chain these well you can get even more delay.
!> * Let me know what your max coins / second ends up being or if you make any music :)
* Had to cut quite a bit, but I hope you enjoy!