Split Signal

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overall: 3.50
fun: 3.25
innovation: 2.75
theme: 3.00
graphics: 2.75
humor: 2.50
mood: 2.75
First and foremost:

!!! EPILEPSY WARNING !!!

! lots of flashing and color changes !


Controls:

WASD to move, Mouse to look

Objective:

Collect all fragments (stems), restoring the original signal (song) in the process.

Description:

maze-runner, rhythmic/musical, intense visuals

Technically very much unfinished, but core loop works.
There's no main menu, or any menu for that matter, nor any UI.
There are 2 tracks which are randomly picked, one broken into 3 fragments, the other into 5, which affects the maze's size.
Finishing a track (collecting all fragments) triggers a reset after 10s, the maze will be randomly generated, the track might be the same.
I had much more planned, but had other things to do.

Music was generated using Suno v5.5, thus opted out of Audio, even though it might be allowed (rules > 404).
Found a bug?
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