Ludum Dare #59compo
Telepathy, Rhythms & Fingers
Join the midnight TV show 'Telepathy, Rhythms & Fingers' and test your extrasensory, mental, and auditory abilities!
In the game, you’ll listen carefully to various audio clips and then recreate the same rhythm using game cards.
[Controls]
-> LMB
[Patch Log]
-> April 20 - Fixed issues with loading final scene and sound slots.
__________________________________________
Created by Les Dremlet in 48 hours.
In the game, you’ll listen carefully to various audio clips and then recreate the same rhythm using game cards.
[Controls]
-> LMB
[Patch Log]
-> April 20 - Fixed issues with loading final scene and sound slots.
__________________________________________
Created by Les Dremlet in 48 hours.

Comments37
I liked "reverse engineering" a drum machine. In terms of UI, one request would be that clicking a slot would play the sound that that slot makes, so I don't need to actually put something in the slot and play the whole sequence just to learn what sound that slot makes.
Other than that I thought the moment-to-moment was pretty fun, but it dragged on too long (there wasn't enough variation to support 10 rounds - maybe could have limited to one hand each). And when I finally got all 10 fingers, there was no ending? It just said "Take this" and there was no tape and nothing to grab and so I just had to quit.
The concept of a rhythmic puzzle is very original; I really like the idea.
Very well executed.
(is Chopin your favourite composer perchance?)
My ideas were mostly about making things harder by limiting how many times you can listen to the reference or cards (kinda like a battery charge on a tape player?) as a risk thing for the player. Also being able to swap tapes but without getting back the listens you already used. And maybe give each tape a special ability like taking away two lives at once instead of one, stuff like that.
Haha nice joke! But if seriously - Satie, Debussy, Scriabin and from the modern ones is for example Brian Eno and Harold Budd are my favs ; )
Overall, really nice game and great execution on a cool concept!
I liked that you can tap along with the rhythm. Some levels are really easy, while others are quite challenging — I struggled to find the right card at times. I could clearly hear three beats, but the available cards were two or four.
I’m down to three fingers.
I got through it with nine fingers, so I had to give up my right pinky(
Excellent entry!
I could imagine some sort of hidden element where the chopped off fingers have some sort of effect on the sequences (you can imagine the fingers themselves as "on" or "off" on a sequencer) but I don't have an immediate ideas on how that might work. But it would add a tactical element to the choice of which finger, beyond just the gruesomeness.
Nice and unique puzzle style, and refreshing to play a rhythm game that didn't require timed inputs. Well done!
There is many different things (UI, audio, gameplay) done in a such little amount of time, good job!
(First try, no errors, no fingers left :see_no_evil:)
lost only 1 finger on the last challenge.