Whoa, this is really atmospheric! I'd be content to just play a walking simulator with this aesthetic, but the conceit of this game is pretty neat too. I was somewhat confused making my way through the level initially, since it seemed _too_ simple - more complex than a walking simulator, but without the challenge needed to be a proper platformer - so the twist that I had to make it back up through the cave holding the orb wasn't entirely surprising, but it was still fun seeing the map from a new perspective. I was grateful that the ball didn't roll much upon landing, or I probably wouldn't have been able to finish the game. As it is, it's maybe a little _too_ easy? Because of how the level is structured, the most difficult parts are near the bottom, so the game ends on a bit of an anticlimax. Still, I really enjoyed myself with this!
Comments4
Echoes... at last....