
traceroute
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Navigate the signal through cyberspace, bouncing through switches, routers, and firewalls.
- Switches are cyan, the signal bounces off of them.
- Routers are yellow, they redirect you to always bounce perpendicularly.
- Firewalls are red, they drain your remaining bounces.
Connect the signal to a node and hold for three seconds to inhabit it, then relaunch from the
new terminal.
Each node has maximum number of bounces that it can transmit through, displayed at the bottom
of the screen.
Your signal color will change depending on the node you transmit from, and will travel
through walls of matching color.
NOTE: The CRT shader doesn't display well in Safari, if playing the web version please use a different browser for best experience.
- Switches are cyan, the signal bounces off of them.
- Routers are yellow, they redirect you to always bounce perpendicularly.
- Firewalls are red, they drain your remaining bounces.
Connect the signal to a node and hold for three seconds to inhabit it, then relaunch from the
new terminal.
Each node has maximum number of bounces that it can transmit through, displayed at the bottom
of the screen.
Your signal color will change depending on the node you transmit from, and will travel
through walls of matching color.
NOTE: The CRT shader doesn't display well in Safari, if playing the web version please use a different browser for best experience.