You are a spy soldier tasked with unweaving signals from the ennemy. In order to not be detected, you have to reconstruct them fast enough to not be detected, unless you want to be expatriated.
Gameplay: using your mouse, move the sliders and knobs, press some buttons. Your goal is to make the curve on the left match the one on the right.
A close enough match will make a little LED turn on, and you must wait two seconds before the match is validated and the next curve is shown.
The design is really cool! The game is a bit difficult; I couldn't quite pull off the same model perfectly, and there's no sound? But otherwise, I think it's very well done !👌
Sadly, yes, there is no audio in the game. We did not have the time to add sounds the way we would've liked, and with the deadline being in the night between two workdays, we had to make compromises 😅
Great game ! The concept is quite simple, but the toy is working really well made and it's fun to tinker the waves. The hard mode add another layer of complexity and fun, but is quite hard.
Gotta love an oscilloscope! I didn't get any sound, would have loved to have audio feedback in stereo, but I imagine that for many that would have been quite ... distracting. Quite difficult, but I enjoyed it. :3
And @skiddings yeah, we might've made the hard mode a bit too hard, considering some controls are specific to it (the layers and operation types), it's hard to grasp in less than 60 seconds...
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Sadly, yes, there is no audio in the game. We did not have the time to add sounds the way we would've liked, and with the deadline being in the night between two workdays, we had to make compromises 😅
Not that difficult, not that simple
Overall a solid entry, good job guys 🙂
Hard mode is kind of broke my brain, is it even possible in the time limit? 😅
And @skiddings yeah, we might've made
the hard mode a bit too hard, considering some controls are specific to it (the layers and operation types), it's hard to grasp in less than 60 seconds...